The Perfect Weapon : War, Sabotage, and Fear in the Cyber Age | 0 |
| 4 |
| 3 |
| 4.44 |
The WEIRDest People in the World: How the West Became Psychologically Peculiar and Particularly Prosperous | 3.5 |
Ten Lessons for a Post-Pandemic World | 3.5 |
How to Avoid a Climate Disaster | 4.2 |
Meditations - Marcus Aurelius
- Martin Hammond (Translator)
| 4.2 |
The Art of War - Sun Tzu
- Thomas Cleary (Translator)
| 3.67 |
Mythos: The Greek Myths Retold | 4.22 |
Heroes: The Greek Myths Reimagined | 4.19 |
Little Rice: Smartphones, Xiaomi, and The Chinese Dream | 3.5 |
The Secret War: Spies, Codes and Guerrillas 1939-1945 | 3 |
| 3 |
Fermat's last theorem - Simon Singh
- John Lynch, scénariste
| 3.95 |
A Mind at Play A Mind at Play: How Claude Shannon Invented the Information Age | 4 |
Humble Pi A Comedy of Maths Errors | 4.1 |
The Fourth Industrial Revolution | 3.2 |
The Square and the Tower : Networks and Power, from the Freemasons to Facebook | 3 |
| 3 |
21 Lessons for the 21st Century | 4.16 |
| 3.91 |
Conquerors : How Portugal Forged the First Global Empire | 3.75 |
| 4.4 |
| 4 |
| 3.35 |
| 3.98 |
Enlightenment Now: The Case for Reason, Science, Humanism, and Progress | 4 |
| 3.78 |
Birmingham Irish - Primo Levi
- Stuart J. Woolf (Translator)
| 4.33 |
Zero-Sum World Zero-Sum World: Politics, Power, and Prosperity After the Crash | 2 |
Googled: The End of the World as We Know It | 3.5 |
Homo Deus: A Brief History of Tomorrow | 4.06 |
Sapiens: A Brief History of Humankind | 4.17 |
| 3 |
| 4.39 |
Immortal Life of Henrietta Lacks | 4.2 |
Amsterdam A History of the World's Most Liberal City | 3.4 |
The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution | 3.89 |
| 3 |
Dreaming in Code Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software | 4 |
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation | 3.93 |