Shock Value Shock Value: How a Few Eccentric Outsiders Gave Us Nightmares, Conquered Hollywood, and Invented Modern Horror |
Minecraft - Daniel Goldberg
- Linus Larsson
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The Tetris Effect: The Game that Hypnotized the World |
The Game Console: A Photographic History from Atari to Xbox |
Continue? The Boss Fight Books Anthology |
Batman Black & White: Good Evening, Midnight |
What If? Serious Scientific Answers to Absurd Hypothetical Questions |
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Gamers at Work: Stories Behind the Games People Play |
On Writing: A Memoir of the Craft |
The Secrets of Lost Stones |
Ultimate Nintendo Guide to the NES Library 1985 - 1995 |
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The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games |
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The Man Who Played with Fire: Stieg Larsson's Lost Files and the Hunt for an Assassin |
The Curious Incident of the Dog in the Night-Time |
Terrible Old Games You've Probably Never Heard Of |
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The History of Nintendo (1980-1991) - The Game & Watch |
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Uncharted: The Fourth Labyrinth |
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Why Video Games are Good for Your Soul |
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More Than a Game - Andrey Vasilyev
- Jared Firth (Translator)
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Funny Weather: Art in an Emergency |
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We Have Always Died in the Castle |
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Awaken Online: Retribution |
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It's Not About You: A Brief Guide to a Meaningful Life |
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Into the Wild - Jon Krakauer
- Christopher Johnson McCandless
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The Nature Fix: Why Nature Makes Us Happier, Healthier, and More Creative |
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Maybe You Should Talk to Someone |
Unfuck Your Brain: Using Science to Get Over Anxiety, Depression, Anger, Freak-Outs, and Triggers |
The History of the Future |
The Greatest Joker Stories Ever Told - Dennis O'Neil
- Steve Englehart
- Neal Adams
- Marshall Rogers
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The Legend of Zelda: Hyrule Historia |
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Into the Pit - Scott Cawthon
- Elley Cooper
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The Art of Failure : An Essay on the Pain of Playing Video Games |
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Scott Pilgrim Vol. 1: Scott's Precious Little Life |
The Legend of Zelda and philosophy |
Okami Official Complete Works - Capcom
- Michelle Kirie Hayashi (Translator)
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You're Never Weird on the Internet |
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How to do things with videogames |
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Game Boys Game Boys: Professional Videogaming's Rise from the Basement to the Big Time |
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The Long Tail: Why the Future of Business is Selling Less of More |
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A Theory of Fun for Game Design |
Flow: The Psychology of Optimal Experience |
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The Encyclopedia of Game Machines: Consoles, Handhelds & Home Computers 1972-2005 |
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The Visual Display of Quantitative Information |
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Story: Substance, Structure, Style, and the Principles of Screenwriting |
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation |
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration |
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Good Nintentions: A 30th Anniversary Tribute to the Nintendo Entertainment System |
The Secret History of Mac Gaming |
Everything bad is good for you |
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The Ghost Map: The Story of London's Most Terrifying Epidemic—and How It Changed Science, Cities, and the Modern World |
The Encyclopedia of Arcade Video Games |
The Design of Everyday Things |
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World |
The History of Nintendo: Volume 1, 1889-1980 From Playing Cards to Game & Watch |
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