Segregation and Anti-Rascism are relatively straightforward, but what Kendi does for the majority of this book is demonstrate how a third narrative in racism, Assimilation, has been interwoven into the fabric of the discourse. It's his handling of calls for assimilation and how they've historically been used to deepen racist agendas that is profound.
My hands are warm, I hold my mouse tight, my eyes squint at the Goodreads form.
Argh. I wanted to love this book. I love Thrawn and Zahn and still think the original Thrawn series is the best Star Wars prose we've had to date. While there is nothing wrong with this book, Zahn remains an able writer, there just isn't any real development of titular character. It's a weird sort of origin story in that Thrawn does not change over the course of the book. Sure, his human apprentice goes full circle, but I really couldn't care at all about that. We don't really get to know Thrawn as anything more or less than what we already got in the previous EU or Rebels. Ironically, the most well-developed character in the book is Governor Price!
This is not a bad book, but it's also not a particularly impressive one either. Thrawn is a novel that seems more like a necessary work to establish the credentials of the Grand Admiral in the new canon, rather than a truly engrossing take on the character. Why Zahn could not be unshackled to do both is what puzzles me.
This is a frustrating book. It's not even the author's fault. The premise of the whole novel is a bit of a bore: Operation Serpent's trip into CSJ space. There's an interesting surprise at the end, but really, Gressman's given the thankless task of making something interesting happen during an exercise in logistics.
No Clan interaction of merit, the Marik Knight Paul Masters is portrayed as a chivalrous buffoon and the rest of the Inner Sphere members of the task force are respectively true to stereotype. There's just not much to like besides a single chapter our of nowhere about a quick-thinking Clan bondsman.
The novel comes after a good start to the series and a serviceable “great game” plot for book 2, so it's a really tough slog in comparison when the plot is non-existent and the characters are basically having meetings and planning sessions for the duration of the book.
The un-essential Neil Gaiman.
I'm not trying to be mean; this is by the author's own admission a collection of odds and ends. The problem is really that there are few essays or critiques and most of the works therein are the intros to other people's books. Okay, but not particularly engaging. An interesting read for fans, but I doubt you'll take it cover to cover.
A good first act, but you get the sense that this was a short story or novella that was dragged out a bit. I didn't really care about the murder plot.
Also, the interesting bit with Cheung–I could swear it was an homage to Baxter and Clarke's The Light of Other Days, but Sawyer's novel actually came out a year before that.
I really wanted to like this book more. The good part of the novel is that there are asides into the lives of common folk that are quite interesting. The bad part is that these asides are sometimes more interesting than the main cast of characters.
It's never a good sign when an author spends a lot of prose on exploring meta-narrative. It becomes a bit of a navel-gazing exercise. Still Guy Kay is otherwise quite adept at setting and telling a tale that is relatively small in scale compared to his previous highlights.
An interesting way to set the table for the 4th succession war.
Like a lot of Battletech fiction though, the handling of culture and race in the 80s hasn't aged well. It's a thousand years in the future and race relations in the Inner Sphere are so silly that you're left practically welcoming the eventual clan invasion to wipe the slate clean of racially segregated interstellar empires. Argh.
Still the plotting is interesting enough and Stackpole is at worst a bit corny and at best a great weaver of wide-ranging cast.
A bit of a rosy look at Gygax's life and career. Not a bad book, but the interesting bits are details about Gary's non D&D life, like the fact he loved chess and the Chicago Bears. The issues with Dave Arneson and even the conflicts within TSR aren't covered that deeply, in large part because we get mostly Gary's point of view.