
A man dies in a car accident and finds himself reincarnated as a character in a fantasy role-playing game.
I know showing characters working to level up is an integral part of LitRPG novels, but I think Ryan Rimmel takes it too far. It seems like nearly every chapter in the book follows the same formula: recap stats, do a briefly described activity to acquire points, then spend several pages reviewing the new stats and deciding what to upgrade.
For all the time Jim, the main character, spends on character upgrades, there's very little actual character development. Add in the limited, hand-wavey worldbuilding, and I'm left wondering if an editor even looked at this book after it was acquired.
Despite my criticisms, I didn't mind reading The Mayor of Noobtown; it's brainless, but it didn't insult my intelligence. I'm just invested enough in the story to want to read book two, which I hope will have fewer freaking stats in it.
Received via NetGalley.
A man dies in a car accident and finds himself reincarnated as a character in a fantasy role-playing game.
I know showing characters working to level up is an integral part of LitRPG novels, but I think Ryan Rimmel takes it too far. It seems like nearly every chapter in the book follows the same formula: recap stats, do a briefly described activity to acquire points, then spend several pages reviewing the new stats and deciding what to upgrade.
For all the time Jim, the main character, spends on character upgrades, there's very little actual character development. Add in the limited, hand-wavey worldbuilding, and I'm left wondering if an editor even looked at this book after it was acquired.
Despite my criticisms, I didn't mind reading The Mayor of Noobtown; it's brainless, but it didn't insult my intelligence. I'm just invested enough in the story to want to read book two, which I hope will have fewer freaking stats in it.
Received via NetGalley.