| 4.15 |
How to Be Perfectly Unhappy | 4.08 |
| 4.06 |
| 0 |
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made | 4.05 |
The Extraordinary Adventures of Baron Munchausen: A Game of Tall Tales and Playing Roles | 4 |
| 3.99 |
| 4.42 |
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation | 3.78 |
| 5 |
| 4.67 |
The Internet is a Playground: Irreverent Correspondences of an Evil Online Genius | 3.43 |
| 4.21 |
| 3.95 |
| 3.71 |
| 4.4 |
Things The Grandchildren Should Know | 4 |
The Ocean at the End of the Lane | 4.06 |
Locke & Key, Vol. 3: Crown of Shadows | 4.33 |
| 4.11 |
Batman: The Long Halloween | 4.18 |
 Superman Superman: Las historias de Alan Moore | 4 |
| 3 |
| 4.17 |
| 3.4 |
| 3.45 |
The Girl with the Dragon Tattoo | 4.05 |
A Practical Guide to Designing the Invisible | 3 |
A Practical Guide to Designing for the Web | 3 |
A Practical Guide to Information Architecture | 3.33 |
| 4.75 |
| 3.86 |
Transmetropolitan, Vol. 2: Lust for Life | 4.19 |
Locke & Key, Vol. 1: Welcome to Lovecraft | 4.02 |
| 3.73 |
| 4 |
| 3.94 |
ReWork: Change the Way You Work Forever - Jason Fried
- David Heinemeier Hansson
| 3.99 |
| 4.37 |