Software Estimation: Demystifying the Black Art | 0 | 1 read |
Accelerate: Building and Scaling High-Performing Technology Organizations - Nicole Forsgren
- Jez Humble
- Gene Kim
| 4.32 | 41 reads |
Programming Elixir: Functional |> Concurrent |> Pragmatic |> Fun | 4.67 | 4 reads |
| 3.78 | 69 reads |
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Secrets of the JavaScript Ninja | 3.75 | 6 reads |
Land of LISP: Learn to Program in LISP, One Game at a Time! | 3.67 | 3 reads |
The Manga Guide to Cryptography - Masaaki Mitani
- Shinichi Sato
- Idero Hinoki
- Verte Corp.
| 0 | 0 reads |
The Manga Guide to Microprocessors - Michio Shibuya
- Takashi Tonagi
- Office Sawa
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 Postmortems from Game Developer Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black and White, Age of Empires, and Other Top-Selling Games | 0 | 0 reads |
Game Programming Algorithms and Techniques | 0 | 0 reads |
| 4 | 2 reads |
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| 4.5 | 4 reads |
The Architecture of Open Source Applications | 0 | 2 reads |
Software Project Survival Guide | 3 | 1 read |
Computer Systems: A Programmer's Perspective - Randal E. Bryant
- David Richard O'Hallaron
| 4 | 7 reads |
Seven More Languages in Seven Weeks | 0 | 0 reads |
Hypermedia Systems - Carson Gross
- Adam Stepinski
- Deniz Akşimşek
| 4 | 3 reads |
The C Programming Language - Brian W. Kernighan
- Dennis M. Ritchie
| 4.34 | 39 reads |
JavaScript: The Good Parts | 4.06 | 57 reads |
Powerful Command-Line Applications in Go: Build Fast and Maintainable Tools | 0 | 0 reads |
 Data and Reality Data and Reality: A Timeless Perspective on Perceiving and Managing Information in Our Imprecise World | 4 | 1 read |
| 0 | 0 reads |
The Reasoned Schemer - Daniel P. Friedman
- William E. Byrd
- Oleg Kiselyov
| 0 | 0 reads |
The seasoned schemer - Daniel P. Friedman
- Matthias Felleisen
| 0 | 0 reads |
Mathematics for Computer Science - Eric Lehman
- F. Thomson Leighton
- Albert R. Meyer
| 4 | 1 read |
100 Go Mistakes and How to Avoid Them | 0 | 4 reads |
Writing An Interpreter In Go | 4.5 | 1 read |
Learning Go: An Idiomatic Approach to Real-World Go Programming | 0 | 5 reads |