3.23 | |
3.88 | |
We Seven We Seven: By the Astronauts Themselves
| 0 |
3.67 | |
Thunder Below! Thunder Below!: The USS *Barb* Revolutionizes Submarine Warfare in World War II
| 4.44 |
3.38 | |
3.28 | |
3.64 | |
Spy Sub Spy Sub: A Top Secret Mission to the Bottom of the Pacific
| 0 |
3.76 | |
0 | |
0 | |
4.29 | |
The Armed Forces Officer The Armed Forces Officer: Department of the Army Pamphlet 600-2
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Uml in a Nutshell Uml in a Nutshell: A Desktop Quick Reference
| 0 |
The E-Business Workplace The E-Business Workplace: Discovering the Power of Enterprise Portals
| 0 |
Mac OS X Hacks Mac OS X Hacks
| 0 |
Optical Fiber Transmission Systems Optical Fiber Transmission Systems
| 0 |
0 | |
Linux Transfer for Windows Network Admins Linux Transfer for Windows Network Admins: A Roadmap for Building a Linux File Server
| 0 |
0 | |
Web Content Management Web Content Management: A Collaborative Approach
| 0 |
Open Source Linux? Web Programming Open Source Linux? Web Programming
| 0 |
0 | |
Mac OS X Panther for Unix Geeks Mac OS X Panther for Unix Geeks
| 0 |
PHP Essentials PHP Essentials
| 0 |
Linux Socket Programming Linux Socket Programming
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NO BULL NO BULL: Object Technology for Executives
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Evil Geniuses in a Nutshell Evil Geniuses in a Nutshell: A User Friendly Guide to World Domination
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Protecting Networks With Satan Protecting Networks With Satan: Internet Security for System Administrators
| 0 |
Handbook of Applied Mathematics for Engineers and Scientists Handbook of Applied Mathematics for Engineers and Scientists
| 0 |
Power Graphics Using Turbo C Power Graphics Using Turbo C
| 0 |
0 | |
JXTA JXTA: Java P2P Programming
| 0 |
0 | |
Mono Kick Start Mono Kick Start
| 0 |
Large Scale Component Based Development Large Scale Component Based Development
| 0 |
0 | |
Introduction to Wavelets and Wavelet Transforms Introduction to Wavelets and Wavelet Transforms: A Primer
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Learning Perl/Tk Learning Perl/Tk
| 0 |
Xml Xml: A Primer
| 0 |
4 | |
0 | |
Modula-2 Modula-2: Discipline and Design
| 0 |
0 | |
0 | |
0 | |
Microprocessor Systems Design Microprocessor Systems Design: 68000 Family Hardware, Software, and Interfacing
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Phased Array Antennas Phased Array Antennas
| 0 |
0 | |
0 | |
0 | |
Circuit Analysis Circuit Analysis
| 0 |
Compact Numerical Methods for Computers Compact Numerical Methods for Computers: Linear Algebra and Function Minimisation
| 0 |
Computer Graphics Computer Graphics
| 0 |
0 | |
Graphics Gems Graphics Gems
| 0 |
Digital Circuits and Microprocessors Digital Circuits and Microprocessors
| 0 |
Scientific Computing Scientific Computing
| 0 |
3D Graphics Programming 3D Graphics Programming: Games and Beyond
| 0 |
TCP/IP and related protocols TCP/IP and related protocols
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0 | |
Feedback Control of Dynamic Systems Feedback Control of Dynamic Systems
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Sams Teach Yourself Beginning Programming in 24 Hours Sams Teach Yourself Beginning Programming in 24 Hours
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5 | |
Calculus Calculus
| 0 |
Algebra a Modern Approach Algebra a Modern Approach
| 0 |
Probability and Random Processes for Electrical Engineering Probability and Random Processes for Electrical Engineering
| 0 |
Essentials of Probability Essentials of Probability
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3.9 | |
0 | |
0 | |
The Cartoon Guide to Physics The Cartoon Guide to Physics
| 3 |
An Introduction to C++ and Numerical Methods An Introduction to C++ and Numerical Methods
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4.53 | |
4.25 | |
Quantum Mechanics Quantum Mechanics
| 0 |
3.75 | |
0 | |
Essential Mathematics for Games and Interactive Applications Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
| 0 |
4.5 | |
0 | |
0 | |
0 | |
4.33 | |
Algorithms Algorithms
| 0 |
0 | |
Learning SIMULINK 5 Learning SIMULINK 5
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0 | |
The LaTex Web Companion The LaTex Web Companion
| 3 |
4 | |
Making Tex Work Making Tex Work
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0 | |
A Guide to LATEX A Guide to LATEX: Document Preparation for Beginners and Advanced Users
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The Fortran cookbook The Fortran cookbook
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Introduction to Basic Programming Introduction to Basic Programming
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Fundamentals of FORTRAN 77 programming Fundamentals of FORTRAN 77 programming: A structured approach
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Version Control With Subversion Version Control With Subversion
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0 | |
C++ Footprint and Performance Optimization C++ Footprint and Performance Optimization
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