| 0 |
The Universe in a Nutshell | 4.31 |
| 3.75 |
The mind of a mnemonist : a little book about a vast memory | 3.67 |
Opening Skinner's Box: Great Psychological Experiments of the Twentieth Century | 3 |
Moonwalking with Einstein | 3.88 |
| 4.5 |
Fire in the Valley: The Making of The Personal Computer - Paul Freiberger
- Michael Swaine
| 3 |
| 4.02 |
| 4.11 |
The Singularity is Near: When Humans Transcend Biology | 3.22 |
| 4.18 |
| 4.33 |
| 4.61 |
A Short History of Nearly Everything | 4.23 |
| 3.28 |
Boxing's Ten Commandments: Essential Training for the Sweet Science | 3 |
| 4.2 |
| 4.15 |
The Hacker Crackdown: Law and Disorder on the Electronic Frontier | 3.89 |
| 4.8 |
The Emperor of All Maladies | 4.24 |
Mastering Regular Expressions | 5 |
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture | 4.16 |
| 4 |
Last Chance to See - Mark Carwardine
- Douglas Adams
| 4.3 |
| 3.73 |
| 4 |
| 3.93 |
Types and Programming Languages | 0 |
| 4.12 |
The Feynman Lectures on Physics - Robert B. Leighton
- Richard Phillips Feynman
- Matthew Linzee Sands
| 4.63 |
JavaScript & jQuery: The Missing Manual | 3 |
Kestrels, Quirky Birds, and Hopeless Egocentricity | 0 |
Advanced Programming in the UNIX Environment - W. Richard Stevens
- Stephen A. Rago
| 4.5 |
| 3.68 |
| 4.67 |
| 3.88 |
| 3.26 |
| 4.27 |
| 4.04 |
HTML5: The Missing Manual | 3 |
Concepts, Techniques, and Models of Computer Programming | 0 |
| 4.1 |
| 3.84 |
Programming Erlang: Software for a Concurrent World | 0 |
Letters to a Young Contrarian | 4.07 |
| 5 |
| 3.63 |
| 4.08 |
Code: The Hidden Language of Computer Hardware and Software | 4.3 |
| 3.95 |
Practical Object-Oriented Design in Ruby | 4.71 |
The Art of Doing Science and Engineering: Learning to Learn | 4.4 |
| 4.75 |
| 3.5 |
Operating systems - Andrew S. Tanenbaum
- Albert S. Woodhull
| 0 |
Computer Systems: A Programmer's Perspective - Randal E. Bryant
- David Richard O'Hallaron
| 4.5 |
Purely Functional Data Structures | 3.5 |
Web Application Architecture: Principles, Protocols and Practices | 3.5 |
What the Dog Saw and Other Adventures | 3.84 |
The Picture of Dorian Gray | 4.05 |
| 3.79 |
| 2.5 |
| 3.66 |
Clean Code: A Handbook of Agile Software Craftsmanship | 4.11 |
Pragmatic Thinking and Learning: Refactor Your Wetware | 4.22 |
How to Design Programs - Matthias Felleisen
- Robert Bruce Findler
- Matthew Flatt
- Shriram Krishnamurthi
| 0 |
Night - Elie Wiesel
- Stella Rodway (Translator)
| 4.34 |
How to Stop Worrying and Start Living | 3.88 |
On Writing: A Memoir of the Craft | 4.36 |
| 4.31 |
Lions' Commentary on UNIX 6th Edition with Source Code | 0 |
| 3.5 |
| 3.39 |
| 4 |
| 0 |
| 4.12 |
Lisp in Small Pieces - Christian Queinnec
- Kathleen Callaway (Translator)
| 0 |
Seven Languages in Seven Weeks | 4 |
The Art of UNIX Programming | 4 |
Programming in Objective-C 2.0 | 4 |
| 4.17 |
Learn You a Haskell for Great Good! | 4.25 |
Ruby Cookbook - Lucas Carlson
- Leonard Richardson
| 3 |
Agile Web Development with Rails: A Pragmatic Guide - Dave Thomas
- David Heinemeier Hansson
- Leon Breedt
- Mike Clark
- Thomas Fuchs
- Andreas Schwarz
| 4.17 |
Notes on the Synthesis of Form | 4.5 |
The Personal MBA: Master the Art of Business | 3.81 |
| 3.68 |
Programming Ruby 1.9: The Pragmatic Programmers' Guide - Dave Thomas
- Chad Fowler
- Andy Hunt
| 3 |
| 3.55 |
| 3.6 |
Breakthrough Rapid Reading | 4 |
| 2.83 |
The Genius And The Goddess | 4.4 |
Neuromancer - William Gibson
- Giampaolo Cossato (Translator)
- Sandro Sandrelli (Translator)
| 3.86 |
| 4.14 |
| 4.02 |
| 4.11 |
| 3.67 |