| 3.9 | - |
| 4.02 | 5 |
Contact with Alien Civilizations | 0 | - |
Climbing Mount Improbable | 4.14 | - |
| 3.95 | 4 |
Surely You're Joking, Mr. Feynman! | 4.32 | 5 |
| 3 | - |
SuperFreakonomics: Global Cooling, Patriotic Prostitutes, and Why Suicide Bombers Should Buy Life Insurance - Steven D. Levitt
- Stephen J. Dubner
| 3.76 | 5 |
| 4.5 | - |
How to Lie with Statistics | 3.84 | - |
| 0 | - |
The One Hundred Year Old Man Who Climbed Out the Window and Disappeared | 3.56 | 3 |
| 4.1 | 5 |
| 3.94 | 5 |
| 3.68 | - |
Have Space Suit—Will Travel | 3.5 | - |
| 3.79 | 5 |
| 4.12 | - |
| 4.33 | - |
Working Effectively with Legacy Code | 4.33 | - |
| 4.29 | - |
Wherever You Go, There You Are: Mindfulness Meditation in Everyday Life | 3.87 | - |
| 2.5 | - |
| 3.9 | 5 |
The Collected Stories of Philip K. Dick 1: The Short Happy Life of the Brown Oxford - Philip K. Dick
- Eduardo G. Murillo (Translator)
| 3.54 | - |
| 3.8 | - |
The Hitchhiker's Guide to the Galaxy | 4.25 | 5 |
Refactoring: Improving the Design of Existing Code | 4.13 | - |
| 3.8 | 4 |
| 4.27 | 5 |
Nightfall and Other Stories | 4 | - |
Practices of an Agile Developer: Working in the Real World - Venkat Subramaniam
- Andy Hunt
| 4 | 5 |
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites - Peter Morville
- Louis Rosenfeld
| 4 | - |
| 4.08 | 5 |
The Moon Is a Harsh Mistress | 3.77 | - |
Superintelligence: Paths, Dangers, Strategies | 3.65 | - |
| 3.5 | - |
Einstein: His Life and Universe | 3.89 | - |
| 4.23 | - |
| 4.16 | 5 |
Blink: The Power of Thinking Without Thinking | 3.8 | - |
| 4.11 | 5 |
Zen and the Art of Motorcycle Maintenance | 3.8 | - |
What If?: Serious Scientific Answers to Absurd Hypothetical Questions | 4.25 | 4 |
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation | 3.78 | - |
10% Happier: How I Tamed the Voice in My Head, Reduced Stress Without Losing My Edge, and Found Self-Help That Actually Works | 3.95 | - |
| 3.75 | - |
The Sixth Extinction: An Unnatural History | 4.01 | - |
| 4.4 | 5 |
| 3.95 | 4 |
A Short History of Nearly Everything | 4.23 | - |
| 3.57 | - |
Moonwalking with Einstein | 3.88 | - |
| 4.71 | 5 |
| 3.83 | - |
Do Androids Dream of Electric Sheep? | 3.95 | 5 |
| 3.94 | 3 |
| 4 | - |
| 3.94 | 5 |
2001: A Space Odyssey - Arthur C. Clarke
- Stanley Kubrick
| 4.03 | - |
| 4.2 | 5 |
Origins - Neil deGrasse Tyson
- Donald Goldsmith
| 4.6 | - |
| 0 | - |
| 0 | - |
| 3.5 | - |
| 3 | - |
| 0 | - |
| 4.14 | 5 |
| 4.02 | 4 |
| 3.98 | 5 |
| 0 | - |
| 4.03 | 5 |
| 3.98 | 5 |
Why People Believe Weird Things | 3.7 | - |
Paddle Your Own Canoe: One Man's Fundamentals for Delicious Living | 3.81 | - |
| 4 | - |
Test-Driven Development: By Example | 3.92 | - |
The Passionate Programmer | 3.61 | 4 |
Programming pearls - Jon L. Bentley
- Patrick Chan
| 3.33 | - |
The productive programmer | 4 | - |
| 3.86 | - |
| 3.93 | 5 |
Head First Design Patterns - Eric Freeman
- Kathy Sierra
- Bert Bates
- Elisabeth Robson
| 4.17 | - |
| 3.99 | - |
Rapid Development: Taming Wild Software Schedules | 0 | - |
Peopleware - Tom DeMarco
- Timothy R. Lister
| 4.39 | 5 |
| 4 | - |
Mastering Regular Expressions | 0 | - |
This Will Make You Smarter | 3.2 | 4 |
| 4 | 4 |
| 4.07 | 5 |
How to Win Friends and Influence People | 3.92 | 4 |
| 4.04 | 4 |
Freakonomics: A Rogue Economist Explores the Hidden Side of Everything | 3.84 | 4 |
The Art of Agile Development | 4 | - |
| 3.78 | 5 |
| 4.28 | 5 |
| 4.17 | 5 |
Concrete Mathematics - Ronald L. Graham
- Donald Ervin Knuth
- Oren Patashnik
| 4 | - |
| 3.88 | 5 |