From Tarot to Tic-Tac-Toe, Catan to Chutes and Ladders, a Mathematician Unlocks the Secrets of the World's Greatest Games
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Overall enjoyable, but the format left some of the games with not enough depth, and seemed like forced him to include several that were quite similar to others. Some of the games didn't even really have the rules explained, but then the chapter continued as if you already knew the rules. Also, I was hoping for a bit more math/game theory. And certain games that I am pretty familiar with just plain had errors, such as the history of MTG (makes me wonder if the other chapters have errors as well)?