Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom

How Two Guys Created an Empire and Transformed Pop Culture

2003 • 360 pages

Ratings79

Average rating4.2

15

Loved this. Didn't want it to end. As a hardcore player of Doom and every Quake game, this was right up my nostalgia alley.

I enjoyed the perspective the book gave on founder/team dynamics and the company politics that were going on behind the scenes for each of the games. A ton of drama, and a surprisingly poignant progression as (mild spoiler here...) the team continually reached for and failed to find that euphoric state of team dynamic and flow that they had during Doom development.

Not quite 5 stars, as it could have gone deeper, especially with Carmack. Carmack's work is just so damn impressive—could read about it all day. What an absolute force.

April 13, 2020Report this review