Storytelling and Worldbuilding in Video Games
"Once Upon a Pixel examines the increasing sophistication of storytelling, worldbuilding and narrative techniques in video games. Drawing on recent examples such as Red Dead Redemption 2, The Last of Us 1 and 2, Firewatch, The Witness, long-running series such as Bioshock and others, and new developments in VR gaming, this book is the first to explore the potential of storytelling in games from the perspective of authors and teachers of creative writing. This collection arises from the lack of resources for players and creative writers about how games are written, not in terms of code or design, but in terms of story arcs, worldbuilding and the unique narrative techniques of newer games"--
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