Ratings9
Average rating3.7
IT’S DANGEROUS TO GO ALONE! TAKE THIS. You are standing in a room filled with books, faced with a difficult decision. Suddenly, one with a distinctive cover catches your eye. It is a groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide. From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be—and what they can become—in smart and singular ways. With a foreword from Ernest Cline, bestselling author of Ready Player One, Press Start to Play includes work from: Daniel H. Wilson, Charles Yu, Hiroshi Sakurazaka, S.R. Mastrantone, Charlie Jane Anders, Holly Black, Seanan McGuire, Django Wexler, Nicole Feldringer, Chris Avellone, David Barr Kirtley,T.C. Boyle, Marc Laidlaw, Robin Wasserman, Micky Neilson, Cory Doctorow, Jessica Barber, Chris Kluwe, Marguerite K. Bennett, Rhianna Pratchett, Austin Grossman, Yoon Ha Lee, Ken Liu, Catherynne M. Valente, Andy Weir, and Hugh Howey. Your inventory includes keys, a cell phone, and a wallet. What would you like to do?
Reviews with the most likes.
I have something of a book buying problem. I walked into a bookstore because I was bored, saw this sitting on the shelf and read names like Andy Weir, Hugh Howey, Rhianna Pratchett... and the darn thing just jumped into my car. Oops. Video games are something of a peripheral hobby for me, but my own limited experience did not diminish my enjoyment of this collection at all. The stories center around games ranging from Zork and Oregon Trail to Warcraft and Halo, so everyone with even a mild level of video game interest can find a reference to which they can relate.
This is hardly a collection of silly stories, though (well, maybe Rouguelike is a bit silly, but it's one of my favorites in the book anyway). Instead, the anthology makes a point of using video games to address the issues facing the video game generation. Racism, sexism, homophobia, apathy, climate change, war, grief, a healthy sampling of issues from which people might escape into video games, only to confront them head on. That, however, is just how they need to be confronted, and something that makes this anthology stand out on the shelf.
The other thing that makes it stand out is the colorful cast, altough my favorite stories in the collection were not from my favorite authors. It's hard to pick a favorite, but Holly Black's “1Up” and Catheryne Valente's “Killswitch” rank pretty highly. The only one I felt a little odd about was “Survival Horror” which seems like a spin-off from a much larger universe that I just couldn't digest in such a short amount of pages.
So if you like gaming and/or socially conscious science fiction, you'll find something to enjoy here. You can laugh and cry and think deeply about your character selection process right through the final page.
Series
3 primary books7 released booksThe Machineries of Empire is a 7-book series with 3 primary works first released in 2015 with contributions by John Joseph Adams, Daniel H. Wilson, and 18 others.