Ratings131
Average rating4
Review originally posted on Geeky Galaxy.
I've started writing my reviews as I read, instead of how I used to do it, which was after I'd finished everything. I think it gives a slightly different perspective on things. So this review is in chronological order of reading the book...
There are also some mild spoilers below, but there's no major plot points and I've kept them to a minimum!
At first, Shards of Earth is very sci-fi-esque in that the beginning is heavy as you begin to learn this world, it's various alien species, it's political arrangements, hell, even physics. So for the first few days, I was picking this book up, reading a few pages and putting it down because I was struggling to dedicate the brain power to it to make sense of everything.
About 10% in and we're Introduced to Solace and Idris. Solace is a woman from a powerful female-only warrior society who desperately want an “intermediary” to ensure that not only are they the strongest, they have the ability to enter and navigate “unspace”. “Unspace” isn't typically easily navigated as most humans don't do well in it when awake, most sleep during it to avoid possible madness, comas etc. Intermediaries are specifically genetically engineered to be able to handle unspace, and there's a hint of much more.
Idris is one of these Intermediaries that Solace crossed paths with years ago during the defence of a planet from the “Architects”. Idris was a key weapon in the defence, and the Architects vanished for 40 years. Therefore, Idris was no longer a weapon and now just a navigator on a salvage ship.
Solace had been in cryo (stasis?) for a while, but has now been woken and tasked with getting an Intermediary for her warrior... family? She's looking for Idris...
Which is why I'm glad I stuck with this. I could see the beginnings of a great story with amazing characters. This is the first space opera I've read in a while that's gone really whacky with xeno-biology, where the descriptions sound so strange I'm struggling to even form an image of them. And I love that. They're not all bipedal with just an extra couple of fins or feathers or whatever else. The aliens are really alien. And there's a range of how they govern. There's hiveminds, hegemonies and every other sort of political/leading class you could think of. Makes a change and reminds me of Stellaris.
I don't want to post serious spoilers... but don't get too attached to the characters because you never know what could happen quite unexpectedly. One thing I did discover from this, however, is that Tchaikovsky is a master at the action sequences. Reading Solace fight in her suped-up armour against a symbiotic alien who repairs damage almost instantly was something else. It had great cadence and rhythm, with lots of tension and action, as well as lulls where you think you can catch your breath for a second before all hells breaks loose all over again.
Much like any heavy space opera, Shards of Earth takes a little bit to cement itself in your brain. A lot of aliens, a large cast of characters, ship names and more. Once it's there though, what a ride. Every page of this book was such a joy to read, from the space battles, to the urgent yet deliberate piercing of metaphysical minds. The book from start to finish was a delightful ride with plenty of world-spanning tension but also small personal relationships that explores the importance of friendship and crew.
And, of course, The Architects. They are such an amazing and unknowable antagonist, right up until the very end. They've got an incredible and terrifying power and no apparent reason as to why, other than to make art, but it all begins to make sense and leads neatly into an outcry for the next book. And I'm excited for more.