Ratings10
Average rating3.6
Featured Series
3 primary booksMyst is a 3-book series with 3 primary works first released in 1995 with contributions by Rand Miller, Robyn Miller, and David Wingrove.
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The book of Atrus is the first book based on the bestselling computer game Myst. It centers around Atrus a boy who will eventually create the world in the first Myst game.
The first 1/3 of the book focuses on Atrus' childhood. Honestly, I'm not sure why it took up so much of the book. It was long, drawn out and boring. The middle third focuses on Atrus learning from his father Gehn. Much of the time i learning about the worlds and learning to write the D'ni language. The last third is where the book finally gets good. Atrus learns that his father Gehn is not who he thought.
The writing is very similar to a video game. it's very descriptive, but jumps view points. The premise of the linking books is creative, but the characters lack substance. Gehn grew interesting, and Katran also peaked my interest. I wanted to know more about the D'ni and the worlds Atrus visited. I also wanted a bigged role for Atrus' cat. Why introduce new characters to get rid of them before the chapter ends? It was the fatal flaw in the book.
The last chapter has me interested in reading the other books in the series. I enjoy the world that the miller brothers created, but the books could have been better executed.