Pros: lots of intrigue, interesting fleshed out characters with realistic motivations, multiple forms of magic, good fight scenes

Cons: /

The city of Nexus sits at the crossroads of the realms of the four gods. Since the Sealing 500 years ago they’ve been cut off from the other realms and their world is slowly dying because of it. The four houses are descendants of liaisons between past royals and the gods, and use their magic to help the people as they vie for the throne. Two of the house heirs want to unseal the pathways to save their realm, while the other 2 want political power and the ability to master their gods’ magic. Meanwhile, conjurors, practitioners of forbidden demon magic, have started creating havoc in the city. Godsnight is approaching, when the planets align and with it the heirs’ best hope of breaking the sealing. But what can four humans achieve when the gods have other plans?

There’s a lot going on in this book and you’ll spend the first few chapters trying to get a handle on the heirs, their houses, their various forms of magic, the political intrigues everyone is involved in and the characters various personal goals and problems. There is a handy guide at the start of the book that gives the house name, their god, the family members, and form of magic. Refer to it often until you get to know who’s who.

The characters were all fully fleshed out with varied motivations. Things rarely went in directions I expected and it was a delight seeing what each one would do next. Two of the heirs had overbearing parents and trouble mastering their magic. The other two had easy mastery but other problems to deal with. It was fun watching the various sibling relationships as well, some loving and others confrontational. The different family units felt realistic, including the dysfunctional ones.

The magic was cool. My favourite power was House Vakara’s necromancy, but seeing the light and shadow magics was fun. You don’t see as much of the elemental magic, given Angelica’s difficulties, though you do see others wield the power. The conjuration circles and learning how demon magic worked in this world was also interesting.

The worldbuilding was well done. In addition to the realms and magic, the principle world has several cultures, all represented in Nexus.

The plot is very complex and when the revelations started happening at the end I’d figured out a few twists while others were a complete surprise. There are some great battles, including a massive, multi-chapter one at the end.

If you like dark fantasy with complex characters and multiple plot threads, interesting magic with great worldbuilding, then give this a go. Just be aware that it’s the first of a series and the ending will leave you wanting more.

Originally posted at scififanletter.blogspot.com.

Pros: lots of photographs, interesting information

Cons: superficial, some chapters could have used more depth

This is a general guide on medieval gardens, specifically in England, that consists of 13 chapters, a conclusion and a quick listing of medieval gardens in England that can be visited. The chapters are all fairly short and to the point. They are: Evidence of Medieval Gardens, Influences of European Medieval Gardens, Monastic and Sacred Gardens, Secular Gardens, Medieval Garden Features, Water in the Garden, Parks and Pleasure Parks, The Plants of the Medieval Garden, The Medieval Gardener, The Gardener's Tools and Equipment, Cultivation Techniques, The Medieval Gardening Year and Making your own Medieval Garden.

The first few chapters give background on how we know what little we know, and what types of gardens were grown. I enjoyed the later chapters more as they got more specific regarding the types of plants you could find and going over individual tools that gardeners used.

I wished some of the sections were fleshed out more. It felt like just as you got into a topic and wanted to know more of the deeper details the chapter ended. I can understand that there's limited information but the author worked on medieval gardens at the Prebendal Manor and I would have enjoyed hearing more about things he learned from practical experience trying out medieval tools and techniques. For example, the chapter on making your own medieval garden simply mentions having a water source and gives some general advice. There's no sample layout with ideas of what plants fit well together. I'd have loved to see a few photos from the gardens he maintained, including what he chose to grow where).

There is a good number of colour photographs illustrating what the author is discussing. I enjoyed the mix of the author's photos and images from medieval sources, misericords and manuscripts. Not every tool got an image, and in some cases, like the spud, I would have appreciated a photo to better understand the tool as I've never heard of it before and the description left me somewhat unsure of what it looked like.

If you're new to medieval gardens this is an excellent primer that goes over the basics and then some. If you've read a couple of books on the topic already, some of the later chapters may still hold useful information for you.

Pros: great premise, interesting characters

Cons:

Mickey Barnes is the expendable for the Niflheim beachhead colony, which means if there's a dangerous job, he's the one doing it. So it's not surprising that when his seventh iteration falls into a deep hole he's left for dead. Unfortunately when he makes it back to base a new copy of himself is sleeping in his bed. Multiples are the biggest taboo, so the Mickeys must hide what they are even as trouble is brewing with the planet's indigenous lifeforms.

This book was a lot of fun to read. It's quick paced and engaging, with Mickey7 including important incidents from his past while narrating the events of the present.

I went from thinking of Mickey7 as a decent guy, then kind of a jerk, then back to being a decent guy. Some of his history paints him in a bad light though it seems dying multiple times has improved his character somewhat. I really liked Nasha and thought their relationship was great.

The book poses some interesting ethical questions without delving too deeply into them or dwelling on them for long. It's mostly a lighthearted read.

The world-building was great. There was a lot more explanation about the larger universe than I expected, with Mickey explaining things about life on his homeworld, Midgard, and some of the other colonies (successful & failed).

The ending ties together all the various narratives Mickey throws at you. I especially loved how his study of history gave him insight into how to think of the native species.

If you like easygoing, sometimes humorous, sometimes serious SF, give this a go.

Pros: lots of illustrations, sticks to verifiable history, engaging

Cons: images of a few discussed cards not included

Note: I received a review copy of the ebook from Netgalley and therefore cannot comment on the removable Sola-Busca tarot cards or fold-out tarot timeline that the physical book comes with.

The History of Tarot Art takes you on a journey of the most influential tarot decks. After a short introduction there are 12 chapters on specific tarot decks, followed by a chapter that showcases several contemporary decks. Then there's a quick epilogue and an appendix where the authors explain how to do a tarot reading and provide 2 spreads for beginners.

Each chapter talks about the history of that deck, who the artist was and why the deck was created. In a few cases other artworks by the artist are included so you can see their general style. The artists also explain the wider influence of the decks and offer a few suggestions of other decks you might like if that style of art speaks to you.

In the introduction the authors make it clear that they are only including verifiable history, no ‘fakelore'. I really appreciated the amount of research that went into this book and how ideas about tarot developed from playing cards to cards for divination purposes.

There are a lot of illustrations in the book, mostly specific tarot cards from the decks discussed and recommended. In a few places the authors spoke about specific cards that did not show up in the book, which was unfortunate. There were also a few places where the formatting of the book meant the authors spoke about one specific card, like the sun card, and a different deck's sun card appeared on that page, which was a bit confusing.

It's fascinating to see how styles changed over time and how various artists created their own decks to address the fact that the current decks didn't speak to them or show them as practitioners (so feminist and more inclusive decks that made the esoteric content more accessible).

On the whole this is a fantastic book if you're interested in the art and history of tarot cards.

Pros: realistic characters, excellent romance, interesting magic system

Cons:

It’s been a year since Myra Whitlock’s parents vanished and with her sister sick, she’s desperate for money. The governor’s wife discovers Myra’s a Prodigy, a magician who can use paintings to change reality, and offers her a lot of money to resurrect her son. But the governor hates Prodigies and using magic comes with a cost. It’s quickly apparent that the son’s death might not have been accidental after all and Myra’s secret may not be the only thing at stake with this job.

There are three main threads in this book, the murder mystery, a romance, and the family love that causes Myra to risk everything to save her sister. The threads interweave beautifully. The writing occasionally veers into poetry with a lot of gothic overtones.

Myra is a complicated woman who has dreams of going to art school that are frustrated by her lack of money and her inability to control her magic. Her sister has a chronic illness they can’t identify and so don’t know how to properly treat. August has anxiety issues and has spent his life subsuming his desires and personality to save face for his family. None of the characters’ problems are easily solved and that makes them feel realistic. I loved how they variously helped each other deal with their mental and physical health issues, like Myra helping August breathe slowly to get through a panic attack.

I appreciated that magic couldn’t hand wave away illness or poverty and that there’s a physical cost to the user. It makes it feel like a precious commodity, hard earned and so used sparingly.

The ending wrapped things up in a satisfying manner.

Originally posted at scififanletter.blogspot.com.

Pros: thought provoking, plus sized protagonist, interesting story

Cons:

Cora Miller is still having nightmares months after returning from the Moors and no longer believes Eleanor West's Home for Wayward Children can help her. So she transfers to the other school for children who have found doors to other worlds, Whitethorn. Upon arrival she realizes she's made a terrible mistake. But while it's easy to enter Whitethorn, it's very hard to leave.

This is the 7th novella in the Wayward Children series and relies on knowledge of the prior books to really work. You find out what happened to Regan after the events of Across the Green Grass Fields as Cora deals with the trauma of visiting the Moors in Come Tumbling Down.

Cora is a fantastic character and though it's not her origin story (so no mermaid adventures in the Trenches) it was wonderful watching her grow and realize that she doesn't need to be in a portal world to be a hero. And that sometimes you just have to deal with your problems head on.

I found the book thought provoking as it pointed out some of the daily horrors humans inflict on each other, especially towards those with larger bodies.

The story is engaging and the perfect length.

Pros: interesting politics, fascinating magic system, fun characters

Cons: too short

Fellian is rescued from her indentured servitude by a group of Monarchists who need her help as a Lamp - a fire mage. But are the Monarchists really any better than the liberationists that overthrew them years ago?

This is a novella so you're not getting the in dept world-building you might be hoping for. It's a bit of a shame as the world is interesting and I'd have loved to learn more about the politics and magic. I loved the idea that human magic is caused by demon-wraiths nesting in their bones. The politics were complicated and messy as expected when a revolution has recently occurred.

Fellian asks a lot of questions, annoying her companions but giving the reader vital information. She's clever and resourceful. Her team is an interesting mix and I enjoyed their dynamic.

The book is fast paced and compelling.

This is a quick, enjoyable read.

Pros: interesting characters, great world-building, unique

Cons:

AIs fly ships, and AIs have never failed in flight.

When first mate Michelle ‘Shell' Campion is woken after the last bridge-jump to the Bloodroot colony, 10 years into her mission, she finds the starship Ragtime's AI reduced to its basic operating system and 31 colonists missing from their sleeping pods. This is not the way the now acting captain foresaw her first mission going.

Bloodroot sends an investigator in answer to Shell's distress call to find out what's happening on the quarantined ship, but murder is just the start of the mysteries he uncovers there.

The world-building is great. While most of the action takes place on Ragtime, I loved Lagos station and learning about the Lambers. I also appreciated that the human characters were considerate towards the AI, even asking what pronouns they prefer.

The plot begins with the mystery of how the colonists died, but that's quickly overshadowed by the weirdest series of events as things on Ragtime quickly spiral out of control. You're not going to figure out ‘who dunnit', or foresee any of the other twists that come completely out of left field, but the ending explains why everything happened, which I greatly appreciated.

The pacing can be on the slow side at times, reflecting the actualities of space travel and communication. Having said that, the characters never have enough time to solve a problem before the next one comes up, making the story feel claustrophobic, rushed, and tense.

The characters are intriguing and unusual. Shell is calm and collected even under the worst pressure. Fin hates space though he's excited to be practicing his trade again after screwing up his last assignment. Joké is... unique and kind of fun.

This is a different kind of science fiction novel, something the author mentions in an afterword at the end of the book. So if you want something outside the norm give this a try.

Pros: gets you quickly up to speed with regards to the events of book 1, interesting characters, some ethical dilemmas, hard SF, variety of conflicts

Cons:

After building the base on Mars and surviving XOs attempted assassinations, Frank cuts at deal with the company to impersonate Lance Brack and help the NASA astronauts arriving in a few months with their mission. But XO has others secrets on Mars, and they intend to keep their malfeasance unknown on Earth.

No Way picks up immediately after the end of One Way. If it's been a while since you read the first book, the author does an excellent job of reminding you of the ending and the more important elements within the first few chapters of book two.

Frank is a sympathetic protagonist despite his past. He faces a lot of ethical dilemmas before the NASA crew arrive, and a few more afterwards. The crew themselves face some tough decisions later in the book.

I appreciated that the conflict was a mix of man vs nature, man vs himself, and man vs man. The book is well paced, with sections where things are going well followed by tense chapters where things go very wrong.

Descriptions of life on Mars circle around the constant danger, the monotonous scenery, and the utter excitement of being on an alien planet. While I personally can't vouch for the scientific accuracy of everything that happens, the author is a rocket scientist with degrees in geology and planetary geophysics.

There is some thematic overlap with The Martian, though the tone here is more serious. If you like survival stories, or Mars, this is a fantastic book.

Pros: excellent overview, covers all the crusades, good supplementary material

Cons: superficial coverage can leave gaps in knowledge

This is a short but comprehensive record of the crusades, from what led up to the calling of the first crusade, to how modern nations have looked back on them. In addition to dealing with each crusade and what happened between them, the book also has an excellent chronology, a few maps, and appendices of the various popes and secular rulers of some of the principle nations involved. There are 14 chapters, with an additional introduction explaining what the crusades were and an epilogue. While there are scant details of each crusade, the author is careful to note the various horrors each side perpetuated and how each side was impacted by the crusades (so you get some idea of how Jews, heretics, Muslims, Orthodox Christians, Catholic Christians, etc. reacted. The one group that got very little input were the Eastern European pagans, who are mentioned in later chapters but there isn't much information about how they reacted to the crusades beyond what battles they were involved in).

There isn't much detail for each crusade, the length of the book necessarily forcing the author to cover each one briefly, but the author does an excellent job of covering the basics and more. In some cases it's easy to skip over some of the more horrible aspects, as they could get a single line - like the fact that some crusaders resorted to cannibalism to survive the first crusade. Having said that, I was impressed by how much information was crammed in. The book provides an excellent overview of the crusades as a whole after which you can easily pick up a book on a specific crusade/period to get more in depth information, knowing the broad strokes of the movement.

If you're interested in the crusades and want a book that covers it all, this is a good one.

Pros: intense worldbuilding, interesting characters

Cons: abrupt ending, several unanswered questions

Miri is angry at the selfishness of her parents who brought her into a dying world, especially Professor Jac Boltanski, “humanity's last hope”. She always knew Jac would be her offset, the parent chosen to die for the sin of procreating when their child turns 18. And Miri's 18th birthday is two days away. She's home again after running away 2 years ago, and no longer sure she's making the right choice.

Meanwhile Jac has discovered a problem with her project and travels to a lab far from home, knowing her time is short.

The book is short and to the point, focusing on the characters and the world they inhabit. It's told from the points of view of Miri and her mothers, Jac and Alix. Miri is angry and lashes out, but has also been through a lot of challenges, so you understand at least part of where she's coming from. Jac's focus on work is admirable considering she's trying to undo climate change, but it's clear she missed out on a lot of family stuff because of it. I really liked Alix and felt she got a rough deal. I felt sorry for her not having her wife around for their last few days together.

The worldbuilding was excellent and intense, with so much of society broken down but the acknowledgement that the rich will still get the best food, care, and opportunities. I appreciated that the authors (writing duo Emma Szweczak and Natasha Calder) show us how the poor and the rich lived, and how easy it is to take certain things in life for granted when you've known nothing else.

The anti-natalists are terrifying, but also somewhat sympathetic. In a world where overpopulation has caused so many problems it's easy to see how so many people would advocate against procreation and create the offset. This is brought to a head when the characters visit a ReproViolence clinic and it becomes clear that the offset isn't the only violence surrounding procreation.

The story is compelling and I found it hard to put the book down. Chapters are short so it's easy to squeeze a couple in.

I found the ending rather abrupt, expecting to see more of how things worked after Jac learned what was happening with her project. There were a number of questions I wanted to see resolved that were left hanging. The authors have expressed that this may be the first of a series, so here's hoping there are more books.

The Offset was an interesting read. The premise reminded me of Unwind by Neal Shusterman, bleak but with a hint of hope.

Pros: faithful translation that mentions prior work done on the text, lots of textual notes and introductory pieces to help with comprehension, lots of interesting information about life in the middle ages

Cons: medieval writing tends to be dry and I found it hard to read more than a few pages at a time without a break

This is a translation of the French medieval household book Le Ménagier de Paris. It consists of an introduction, which includes background information, what life was like in Paris at the time of it's writing, and a gloss of the Tale of Griselda. The text itself consists of several parts talking about good conduct (prayer, behaviour, dress, chastity, virtues & vices, obedience to one's husband, etc), horticulture, choosing servants, hawking, menus, and recipes. There are introductory passages every few sections so you have a good idea of what the book will discuss next, as well as excellent page notes (many of which detail translation decisions) and a very useful glossary of culinary terms to help with the last 2 sections of the book and a bibliography.

The premise of the text is that of an older husband writing a book for his new young wife so that she will be properly trained and able to manage a household for her second husband after the author's death. The book goes into a fair amount of detail regarding some items (there are a lot of recipes and detailed information on the virtues & vices, breaking down the various ways people sin and how it's important to confess). There are also some long morality tales about how it's important to obey one's husband and be long-suffering, even if your husband tries your patience or tests you.

I found it very interesting what a woman in 14th C Paris was expected to know, even if it's unknown if the author's ‘young wife' actually existed. The cooking section mentioned where to buy certain ingredients and how much they cost. The hawking section was very detailed about how much work was involved, all of which had to be done by the person intending to fly the hawk (so servants couldn't train the bird for you). The moralistic tales are fairly long winded and get boring after a while. The Tale of Griselda is kind of infuriating as a modern reader and even the author's response to it implies he doesn't agree with the husband's actions, but thought it was worth including anyway.

I wish the author had finished his planned book and included the games and entertainments he'd intended. I think those might have been quite interesting to learn about.

There's a lot of great information here, but you'll probably have to read it in small doses to stay engaged. The translators did a fantastic job of keeping the language easy to understand, but medieval texts tend to be on the dry side.

Pros: excellent worldbuilding, fun characters, community, interesting mysteries

Cons:

Henrietta and Benjamin Rhodes's funeral parlour hasn't drummed up much business, but their work as sparrow and finch, solving murders and mysteries, has them questioning all the fires that have been breaking out around town. Fires that seem to have magical help. Fires the local firefighters aren't putting out. A fire killed Raimond Duval, a friend of their friends. The most recent fire burned down an entire street except for the house of Valentine Duval, Raimond's son. The Rhodes soon learn of stolen goods, a hidden treasure, and discover one of their old enemies is in town.

The book takes place a few months after the events of The Conductors. While you don't need to have read that to understand this book, it does introduce all of the characters and their interpersonal relationships, which along with the mystery is what makes these books so fun.

I love that there's a loving couple at the heart of the book. I love that Hetty has several female friends to talk to about everything. I love seeing the Rhodes interact with their group of friends. This sense of community is strangely missing in a lot of fantasy literature and it's so wonderful to read.

The setting is Pennsylvania in the late 1800s, with several flashbacks to some of the jobs the couple undertook as part of the Vigilance Society (basically the underground railway). It's a world where magic is real, and most cultures have their own kind of magic, with white Americans using wands for sorcery and the black Americans using celestial magic. In the background are mentions that laws are being considered to limit the use and teaching of celestial magic. Magic is integrated into every aspect of life, showing up at baseball games, balls, gunfights and for daily tasks. There's also potion craft, which one of Hetty's friends excels at.

The book touches on many goings on so it's not always apparent what's part of the central mystery and what isn't. Much like real life the characters learn things in offhand and unexpected ways.

This is a great series and I highly recommend it.

Pros: good worldbuilding, interesting magic system, complex characters

Cons: a bit slow at times

When the artisan Arlyn Albainil receives word that his cousin Xandra named him executor of his testament he knows something's up. The White Council wants to open Xandra's practitioners' vault, the place magic users keep their most important - and dangerous - work. But Arlyn knows what Xandra kept his his vault - the godstone - is a powerful artifact too dangerous to be released. So he enlists the help of the village practitioner, Fenra, to seal the godstone away forever.

I really enjoyed the worldbuilding and learning how modes worked. There were a few confusing moments as the characters understood what was happening as they passed between modes in a way that wasn't explained to the reader, but I caught on quickly. I also liked the complexity of magic and learning that there were other planes of existence.

Fenra was a great character, compassionate but also pragmatic. I loved watching her relationship with Elvanyn develop. While her age is never given, it's clear she's not young, and her actions show the careful consideration of someone with a good deal of experience behind her.

The story was told from the three protagonists' points of view, with the character named at the start of each section so it was very easy to keep track of whose thoughts you were sharing.

The pacing is slow but steady, doling out information at a good rate to keep you interested and with some tense scenes as the godstone comes into play.

Though the author is working on a sequel, The Godstone works as a standalone, wrapping things up nicely at the end.

I really enjoyed the book and if you like old school fantasy, you should give it a try.

Pros: interesting politics and worldbuilding, fun romance

Cons:

Cassandra's first social event after losing her ability to work magic and breaking up with her fiance starts off poorly. A carriage of ladies has been stopped by trolls and forced to walk in the snow, getting lost. While helping look for them, Cassandra's ex shows up just as she wakes another troll and makes an unfortunate promise. Now she has a week to find out who's cast an impossible weather spell or be imprisoned by an angry elf lord.

This is a fun novella with romance and fantasy elements. The setting is an England where Queen Boudicca ran off the Romans and her descendants made a peace pact after warring with the elves. Politics is a woman's game, and the pact demands rituals be performed perfectly.

Cassandra was the first female magic practitioner, but after a mysterious event, she can no longer use magic. She's a headstrong character that you can't help but sympathize with, who learns a few lessons about her own privilege even as her life hasn't turned out as she planned.

The romance is fun and engaging.

Magic is sparingly used, but interesting when it comes up.

This is the start of a series but can be read as a standalone.

Pros: interesting protagonist, tense action, compelling mystery

Cons: somewhat frustrating opening

Grace Park is the Orbiter on the spaceship Deucalion, a psychologist sent to monitor the crew on their mission to scout out a newly discovered planet and prepare it for colonization. Her role, her standoffishness and the fact that she not a conscripted member of ISF makes her something of an outsider among the crew, fitting in more with the androids on board. Things immediately start going wrong when they arrive at the planet. Facing mistrust and paranoia, Park has to figure out what's going on before it's too late.

The opening's a bit slow as you're introduced to a lot of characters, settings, and history. It's also frustrating as you've only got the information that Park is privy to (with the exception of some emails at the start of some chapters), so it takes quite a while before you both begin to understand what's going on. That slow opening pays off at the half way point when the tension ramps up and it becomes very hard to put the book down.

The book begins with a mystery but parts in the middle felt very much like a horror novel. The action is fast and explanations limited (though eventually you do learn enough to understand what's really going on).

Park is a challenging protagonist as she has a limited range of emotions. It's easy to understand why she's ostracized by her peers, but seeing her actions from the inside helps the reader empathize with her. I did find it a little strange that a 13 member human crew could make a 3 floor ship feel crowded and full of ‘cliques', but those early complaints faded as the action ramped up. I enjoyed seeing Park's friendship with various androids as the book progressed.

It's an interesting book. Definitely worth pushing past the opening to see where the book goes. The ending felt right, though it left unanswered questions.

Pros: very detailed analysis, excellent overview of the history required to understand the author's thesis, lots of images

Cons: some images are of poor quality, some ideas/terms could have used a bit more explanation

It's become conventional knowledge that the trade windows at Chartres and other cathedrals were donated by members of the trade guilds that are depicted. Williams has done a thorough job in this book, published in 1993, of refuting that claim.

The book is separated into 5 chapters, with an additional introduction and epilogue. There are 4 colour plates and 151 black and white plates. There are extensive notes and a bibliography. Chapter 1 briefly examines the literature that's been written about Chartres cathedral with regards to its stained glass (dating and program), specifically focusing on interpretations regarding the trade windows. Chapter 2 goes over the historical circumstances in Chartres around the time the cathedral was built. It details the tensions between the chapter, the bishop, the count and the townspeople (including a riot in 1210). Chapters 3-5 are analyses of windows dealing with bread, wine, and money changers in that order. They each go over what other historians have said about the windows, the historical context of those trades (bakers, tavern keepers, and money-changers) then analyzes each window that shows those trades comparing them to others within the cathedral, to those from other cathedrals, and ancient Roman works.

Williams points out very quickly that there are few if any contemporary records supporting the idea the trade windows were guild gifts. Her very thorough examination of the interrelationships of power, and how bread, wine & money (that is the cash economy as well as monetary gifts to the cathedral) were incorporated into liturgical practice within the cathedral as well as the liturgical year (in terms of taxes and ‘gifts'). The book also examined how practices changed over time (for example, how the Eucharist was given less often to regular people and eulogy bread was passed out instead).

There were a lot of black and white images, including several useful maps and floor plans of the cathedral showing where the various windows were located in the building. Some of the window photos were of poor quality so it was hard to see what the author was describing (though this is probably due as much to the state of the windows at the time the book was made).

I did find that a few terms and ideas could have used a bit more explanation. For example, the author seems to assume that the reader knows that bishops were appointed from outside the Chartres chapter rather than voted on by the canons, which likely added to the antagonism between him and the canons.

I learned a lot about church practices and how various groups in society related to each other. It's a great reminder that people have always been complex and relationships never easy, especially where power and money are involved.

If you're interested in the middle ages, medieval art, cathedrals or liturgical practices, this is an interesting book and, I think, proves the point the author is making. It's given me a lot to think about with regards to how I read church windows.

Pros: interesting characters, lots of conflicting motivations, challenging heist

Cons:

Ryia, The Butcher of Carrowwick, has been hunted by the Guildmaster of Thamorr for years. As the muscle for Callum Clem, leader of the Saints in the slums of Carrowwick, she has a fairly safe home. But when the opportunity comes to rob the Guildmaster and remove him as a threat she jumps at the chance. But this is a mission requiring a team, and though her teammates are mostly Saints, they've each got their own plans for how this mission will end.

The author does an excellent job of setting up the main characters. It makes the opening feel a little slow, but the payoff comes quickly when you understand who the heist team members are and the conflicting motivations that drive them. It's the motivations that make this book compelling, knowing that they all want to double cross each other, but for different reasons. You know - early on - that things are going to go poorly, and it's a wild ride seeing just how everything falls out in the end.

The characters are quite interesting with different reasons why they're working for Callum Clem. I especially enjoyed seeing Ryia, The Butcher of Carrowwick, develop a conscience.

The adepts and their telepathic/telekinetic magic is handled well, kept in a fair bit of mystery. The crew mainly uses their own form of magic, sleight of hand and make-up to achieve their ends.

After the opening chapters the book is very fast paced, with plans and counter-plans, fights and derring do. If you like grimdark fantasy but with a more upbeat feel, this is a great book.

Pros: quite thorough in some areas, decent number of images, very interesting subject matter

Cons: fair amount of repetition, some sections could have been fleshed out more

This is the third book in Russell's history of the devil, following The Devil: Perceptions of Evil from Antiquity to Primitive Christianity and Satan: The Early Christian Tradition. It examines the development of the history and figure of the devil during the middle ages, considering issues like when and why he fell, what he looks like, what his powers are, his role in the fall of mankind and its subsequent salvation by Christ, and whether God is ultimately responsible for the devil's actions.

The book has 11 chapters: The Life of Lucifer; The Devil in Byzantium; The Muslim Devil; Folklore; Early Medieval Diabology; Lucifer in Early Medieval Art & Literature; The Devil and the Scholars; Lucifer in High Medieval Art & Literature; Lucifer on the Stage; Nominialists, Mystics, & Witches; and The Existence of the Devil. The book also has an essay on the sources used, a bibliography and an index.

Due to the nature of the topic and how people and institutions wrote either building on the past or opposing the writings of others (writings that were deemed heretical), there's a fair amount of repetition. It's really interesting seeing the slow development of ideas. The book focuses mainly on the timeline of the fall of the devil & the evil angels (at the time of creation, sometime later) and the image and powers of the devil.

I'd have liked longer chapters on the Muslim devil and Byzantium as I don't know as much about those areas of belief and his examination of them was very superficial.

The book includes a decent number of black and white photographs to help visualize the subject matter.

The section on witches was interesting as it focused on how preachers kept the fire and brimstone ideas of the devil alive even as theological discourse around evil was slowly letting ideas of the devil fade in importance.

The book pointed out a lot of interesting information about how Christian thinkers in the middle ages approached ideas of evil, the devil and God's omnipotence. Despite the level of repetition, it's a fascinating book.

Pros: realistic setting and characters, pretty artwork

Cons: ending is simplistic

In a future where your Ranked app scores decide where you can live, what restaurants you can enter, and how ‘cool' you are at school, being at the bottom sucks. When the app is hacked and the scores of Averee and her mom drop suddenly, Averee faces prejudice at school while her mom's job is in jeopardy. A friend's idea to find the app's founder sounds impossible, but just might be Averee's only hope.

Averee is a 5 issue, self-contained graphic novel. The artwork is full of colourful pastels and simplistic backgrounds, letting the characters and plot be the focus. It's easy to grasp the kind of world an app like Ranked would create, so little world-building was required. Having said that, the cattiness of some schoolgirls is very realistic and sells the setting.

I liked the friendship between Averee and Zoe, whose rank has always been low. Their arguments and resolution feel natural for their age. I also liked the budding relationship between Averee and Luke, the awkwardness of trying too hard while hoping it's not obvious you're trying too hard.

The plot is well paced across the 5 issues, and while the ending seemed a little simplistic (I feel like the trio would face more consequences for what they did), I did like the resolution.

Pros: interesting world, complex protagonist

Cons: protagonist didn't consider consequences

A year ago Aileana Kameron's mother was killed in front of her by a fae. No longer the social debutant she once was, XX now fights the fair folk at night, social engagements notwithstanding. But her reputation is suffering and her father's patience is almost gone. Soon she will have to choose her future, or have it decided for her.

While I sympathized with Aileana's history, I didn't particularly like her as a character. Her desire to kill the fae was treated very much like a drug addiction and it was hard seeing her losing her life to this obsession. I really liked her mechanical tinkering and would have enjoyed learning more about her various inventions. I was surprised by how little she thought about the consequences of her actions. Her reputation aside, the fact that she throws a bomb at monsters on a bridge in one scene with no thought of what destroying the bridge means for the city (or what kind of destruction her bomb could do in general before using it) showed how young and unprepared she was.

I liked that her best friend played a decent role in the book, and that female friendship was seen as an important factor in her life (something that's often overlooked in SFF in general).

The book is set in an alternate Scotland, where the fair folk are real but most people don't believe in them anymore. Only a few people, like Aileana can see them (with or without aid). The city felt like a vibrant place and the descriptions were very nice.

The romance aspects came up late in the book and were fairly subdued. So subdued in fact that I was actually shipping the wrong couple and was left surprised by the protagonist's choices near the end.

The book ends in a cliffhanger, and it's been a long time since I've read one of those. It was a very exciting scene so I turned the page in anticipation of the climax only to find the glossary.

It was an engaging story, fast paced with a fair amount of action.

Pros: interesting characters, tense, fast paced

Cons: scenes of torture some may find disturbing

It is 1939 and the Spanish Civil War has gone poorly for the Republicans, backed by los Nefilim. With his wife and daughter, heir to his crown, sent to Paris in advance, Don Guillarmo is pursued by Nationalist forces while crossing the Pyrenees. A betrayal alerts him to the existence of a pocket realm where his brother Jordi, backing the Nationalists, is helping the Germans plan an invasion of France.

While this is technically the second in a trilogy (following 3 novellas), the book is designed to stand on its own. There's enough background information to jump in here, but I do feel you won't get the same emotional kick if you aren't aware of the relationship between Diego, Miquel and Raphael.

The book cleverly ties the Nefilim (offspring of angels and demons) into the history of the Spanish Civil War and the coming second world war. There's a bibliography at the back of the book that shows the author's done their research regarding the period and how LGBT characters fit in historically, while also allowing readers to expand their own knowledge if they'd like to learn more.

The book gets very tense at times, with depictions of torture. Though horrible things happen, it never felt gratuitous. The story is fast paced, with several point of view characters, so the horror is never overpowering.

The book really shines with its family relationships. The love Diego and Miquel have for each other, and their desire to help each other through difficult circumstances shines through. I also liked seeing Raphael become a young man, making mistakes and learning hard lessons.

The Grigori was horrifying and I can't wait to learn more about it and the other fallen angels.

I'm really enjoying this series and look forward to the final volume.

Pros: detailed analysis, lots of explanation

Cons: lots of necessary repetition

This is the second in a series of books on the evolution of the devil in Christian thought, following The Devil: Perceptions of Evil from Antiquity to Primitive Christianity. There are 8 chapters: The Devil, The Apostolic Fathers, The Apologetic Fathers and the Gnostics, Human Sin and Redemption: Irenaeus and Tertullian, Mercy and Damnation: the Alexandrians, Dualism and the Desert, Satan and Saint Augustine, Conclusion: Satan Today. There is also an essay on the sources used by Russell.

Given that each group of theologians built on what came before, the book contains a lot of repetition. Several later authors expanded on Origen's theory of the cosmos and redemption before it was declared heretical. Russell does a good job of explaining sometimes convoluted mythologies (like those of the Gnostics and Manicheans) so that you can see how their beliefs coloured that of Orthodox Christians.

Each chapter deals with a stage in the development of Christianity, including how the believers at that period understood Creation, the Fall (of angels and mankind), and Redemption (whether through Christ's sacrifice or via tricking the Devil). It's interesting to read the various theories and how they shifted and grew over time into the ideas we're familiar with today.

While it's an older book, first published in 1981, the scholarship is solid, with then current references and a lot of page notes explaining certain concepts in more detail.

If you're interested in the development of the devil and hell, how theological discourse changes over time, or simply in the history of Christianity as a whole, this is an interesting read.

NOTE: this review contains spoilers for book 1 of the series.

Pros: interesting concept, explores mental trauma

Cons: some gross descriptions

Picking up immediately where The Murders of Molly Southbourne left off, the molly who survives the fire tries to find out who she is, and how she can live, a copy of the original. The memories and ghosts of Molly Prime and all the doppelgangers the prime killed, bring the surviving molly to the brink of madness. When a new enemy points to more answers about her origins she discovers there may be a better way of surviving.

A lot of time is spent in molly's head, reliving her traumas and trying to overcome what her prime did. This causes her several psychotic breaks, which involve time in a mental hospital. I appreciated that molly realized her condition would probably require anti-psychotic medication for her to manage it properly. Some of the scenes involved may be disturbing to certain readers though.

Whenever I started to get annoyed with how molly was acting the story shifted gears and something new forced her to change. I liked seeing her develop over time, learning as she went and becoming an individual rather than an extension of Molly Prime.

Having said that, this is a horror novella, and there are several scenes of violence and descriptions of bodily fluids.

It touches on more of the mystery surrounding Molly's origins, which was great. It was very interesting meeting another person with the same ‘condition'.

It's a quick, interesting read.

Pros: interesting premise, compelling protagonist

Cons:

Every time Molly Southbourne bleeds, she creates doppelgangers that try to kill her.

The novella takes this fascinating premise and explains how Molly grew up, how her parents taught her to kill her doppelgangers, and how she survives into adulthood. It's a weird and horrifying story that's hard to look away from.

Molly goes through a series of emotional ups and downs as she grows, finally becoming mostly emotionless as an adult as the reality of constantly fighting herself takes its toll. The stages she goes through, of rebellion and trauma, fit her circumstances and make her compelling even if it's hard to see yourself in her place.

The book is the perfect length to tell her story. There's enough detail to give it weight and the ending is punchy. I'm curious where the sequel takes the story.