
Pros: great characters, interesting plot, complex issues
Cons: some interactions annoyed me, a bit heavy handed at times
Note: This review contains spoilers for Dreadnought, the first book in this series.
Nine months have passed since the events of Dreadnought, and Danielle has a contract to protect New Port City. She's begun to love the feeling of power being a superhero provides, beating supervillians into submission in ways that Doc Impossible finds worrisome. Her relationship with Calamity has soured, though she's not sure why, and multiple work and family issues occupy her thoughts. Soon after she hears news that Nemesis, the asteroid that creates quantum instabilities, is nearing Earth, a new supervillian emerges with a plan to harness its power for nefarious purposes.
I have mixed feelings about this book. There were several opening scenes that annoyed and/or made me uneasy. While some of these were dealt with in detail and worked out later on, others didn't get much attention beyond the initial mentions.
In the first book Danielle was predominately characterized by optimism. Though her life was pretty terrible, when things got tough she constantly believed they would get better again. Dreadnought focused very specifically on Danielle's concerns as a young woman coming of age in challenging circumstances. Sovereign broadens the outlook to show that most issues in life are complex and people can't always be characterized as simply good or evil. Her sudden liking of violence and her enjoyment of beating people up was a little scary to read. While she's in the pay of the government, she goes outside that purview on more than one occasion. The idea that might makes right is not ok, even if you're the hero. Some would say, especially then. The book does deal with this, and I was happy with how the ending focused on the fact that emotional trauma doesn't just go away with time.
I was impressed with how the author handled Sarah and Danielle's relationship. I loved seeing young people talk frankly about their feelings and fears instead of drawing out the misunderstandings.
I enjoyed Kinetiq's group work, but her first interaction with Danielle in the book kind of annoyed me. While I understand Kinetiq's annoyance/anger that Dreadnought took credit for a group fight, their lack of consideration for Dreadnought's age or current circumstances and insistence that she use every public appearance to push the transgender agenda ignores the fact that Dreadnought, as an acknowledged transgender superhero, already pushes that agenda.
Graywytch was an even more horrible character in this book than the last, though she doesn't spout slurs this time. Reading about a TERF (Trans-exclusionary radical feminist) was painful. I find it hard to attach the label ‘feminist' to women who believe transwomen aren't ‘real' women, as if there's only one experience of womanhood and all ‘real' women share it. But it's good to face it in fiction, as it's often through fiction (and other types of media) that people learn empathy and compassion, and that society collectively becomes more socially aware.
I didn't think the book dealt with the Magma and Doc issue well. Both characters have valid complaints about what happened to the Legion, and sometimes there's no right answer that pleases everyone. While Doc was under outside control and therefore wasn't personally responsible for the murders her body committed, Magma does have the right be angry that Doc's lies left the Legion at a disadvantage, and feel betrayed that she never shared who her mother was. The book takes Danielle's POV that Doc wasn't to blame and Magma should just get over it. But this ignores that he and Chlorophyll were left permanently disabled because of that attack. I think it's understandable that they don't want anything to do with Doc anymore.
In terms of world-building, the author mentions several of the laws that govern superhero work. Things like the ability to buy bystander insurance and that there are legal work limits for superhero minors. One issue that wasn't mentioned, that I'd be curious to learn the answer to, is whether superheroes have to pay for property damage incurred during their legally sanctioned missions.
The book has a lot of excellent fight scenes, in a variety of settings. They propel the plot along and keep the pacing quick.
The plot itself was quite interesting. There's a lot of different super powered people in this one, on all sides of the fence, and it was fun learning their different powers and where they land on the varied political spectrums.
While I didn't like this book as fully as I did the first one, I was impressed that the author dealt with some difficult issues that many superhero books ignore. I thought Danielle's development made sense given her life experiences, and am curious to see what the next book has in store for her.
Pros: lots of colour illustrations, good explanations
Cons:
This is an examination of medieval women as depicted in illuminated manuscripts. There's a short forward by Timothy Potts, the Director of the J. Paul Getty Museum, followed by the Introduction. There are four chapters: Medieval Ideals of Womanhood, Warnings to Medieval Women, Medieval Women in Daily Life and Medieval Women in the Arts. At the end there's a short epilogue and some suggestions for further reading. The book is 120 pages, and there are 100 illustrations.
The chapters start with a short explanation followed by a large number of illustrations. Each image has a good descriptive explanation that often gives context and/or insights into the medieval mind. I was impressed to see an Ethiopian and a Persian image in the Ideals of Womanhood chapter, as well as a few Hebrew manuscripts represented. The images depict a wide variety of women from a good mix of sources. There are saints, Biblical scenes, scenes of romance, giving birth, patrons praying, etc. Some of the sources are book of hours, prayer books, hymnals, medical and history texts, a book of law codes, etc.
The Warnings chapter opens with a brief foray into nude female imagery and the male readership for whom those images were generally commissioned, something I had never considered before. There are several other interesting tidbits that give greater depth to the people who made and used the manuscripts.
I found this a wonderful read. It's an introductory volume and so accessible to anyone interested in learning more about the middle ages and the role of women.
Pros: excellent world-building, great characters, well paced, exciting
Cons: cliffhanger ending
Refugees flock to Feros, where Lizanne Lethridge, aka Miss Blood, is given the first of a new and even more dangerous series of missions to perform in the Corvantine Empire. Clay has convinced Hillmore to sail South, hoping to find something that will help them defeat the white dragon. Meanwhile, the white is gathering its army of spoiled, training them to overrun the world.
This book starts off with little reminder of the events of The Waking Fire, so it's worth rereading it. One of the characters thought dead returns as a point of view character, giving insight into the actions of the white dragon's army.
The world-building continues to be excellent. You learn more about various governments and see how the drakes interact from a different point of view from the first book. Clay's mission provides a lot of questions, which I'm hoping will be answered in the next book.
There are two appendices, one for dramatis personae, which is helpful as several names are similar and the cast is large, and a second with the rules for the card game Pastazch.
Lizanne is probably my favourite character, making difficult decisions and still being influenced more by her emotions than a good operative should. I was surprised by where her choices lead her. Clay seems to grow as the book progresses, which I appreciated. I was disappointed that Tekela wasn't in this book much, considering how she'd grown in the previous book. I was hoping to see more of her development. Loriabeth gets a good amount of page time, which was nice. Her skills have improved a lot and she's a solid supporting character.
The pacing was wonderful, with a lot of action and cliffhanger chapter endings, propelling you through the book at a rapid pace. There's little wrap up here, with the final chapters leaving several characters in difficult positions. This is only a negative in that since the next book isn't out yet, I can't immediately find out what happens to them.
I'm really looking forward to book 3.
Pros: some good twists; complex language
Cons: Ana angered, frustrated, and annoyed me; lots of major and minor irritants towards the end of the book
Severe earthquakes hit Heart and free Deborl and his followers. Ana and Sam call a group together and decide to escape the city and see if they can end Janan and the threat of Soul Night.
The book is quite exciting, with the characters finally meeting several more of the dangerous creatures living around Range. You also learn the answers to more of Ana's questions about the temple books, sylph, and Janan.
I thought the complexity of the language in the temple books was great. I appreciated that each symbol could mean several things, creating a number of possible interpretations.
I didn't like Ana as much in this book. She had a streak of selfishness (thinking of her own emotional needs and ignoring those of others) in the previous books, that stemmed from her emotional abuse at Li's hands. As the books progressed she seemed to slowly learn how to open up and give emotional support as well as take it. But in this book she makes several decisions that cause deep pain in others later on simply because they help her avoid temporary pain in the moment. She ends up with an overinflated sense of her own importance and stops the reciprocal empathy that friendships and relationships require. I really wanted her to ask the others for advice, to help them through the guilt and sorrow they felt at things she reveals about their past. Basically, I wanted her to show them the love and support they'd given her, welcoming her into their lives, teaching her, guiding her. I mention more about this in the spoiler section below.
While the ending had a lot of twists and turns, by that point I was so frustrated by Ana and so many of the things that were happening that I didn't really feel emotionally invested anymore.
SPOILERS
Half way through the book, after following her for weeks through snow to find dragons for Ana's insane plan, Ana leaves her friends behind with only a passive aggressive note telling them how they used to believe in her and now she's going off on her own, for them to find when they wake up. There's no acknowledgment of the sacrifices they've made or the fact that they FOLLOWED her all that way because they BELIEVED in her. Because it's all about her at this point. Bare paragraphs later she comments on how the sylph give her the feeling of companionship the others didn't anymore (because she wasn't asking for or accepting advice, because she was hiding things from them, because she didn't want to be burdened with their sorrow or guilt or help them work through it, etc). She strangely comes to the conclusion that she can succeed simply by believing in herself. She doesn't NEED other people to believe in her, despite that feeling coming because she felt the COMPANIONSHIP of the sylph! Despite the fact that the sylph continue to help her by melting snow and ice so she can walk easier. She ignores the aid her friends gave her to get her to this point, including the large amount of help and protection the sylph provided. It's only after she cheers herself up that she realizes that the sylph have also felt lonely, and determines she won't ignore them again. But what about the friends she's just left? What about their needs and the fact that they'll wake up and feel even worse because after all their sacrifices for her it wasn't enough? How much are they expected to give just to make her feel better about herself? When do they get something from this relationship?
When the group gets back together, once again it's up to Sam to reconcile things. Which made me think that perhaps his friends are right and having a relationship with Ana's not the right move. She's obviously not ready for a romantic relationship. Maybe the best thing to do would be to give her a few years to find herself, grow up a little, see how other - healthy - relationships work and then try again if they both still want to. Going from an abusive mother to an overly loving and caring psudo-boyfriend may be too much of an extreme for her to dealt with.
The last half of the book contained so many irritating things. If the dragons could communicate with humans, why didn't they? Did Sam use his song against them at some point creating that enmity or were they just unreasonably afraid of him? How big were everyone's packs? (Apparently they had blankets in addition to their sleeping bags, books, enough clothes for Ana to wear 3 hats, etc when flying.) Why did they wait until Soul Night to attack? Couldn't they have tried to kill Janan BEFORE the eruptions, etc? (There didn't seem to be a reason to wait. That's when Janan would be at his most powerful. And I would have thought stopping the eruptions would be just as important as killing Janan. If he's dead, then Soul Night isn't a problem. And if they fail, they have more time to figure something out before Soul Night.) How did Sarit forget why she and Stef left Sam and Ana alone when they hadn't been gone that long? Why did Stef make the distraction explosions have separate detonation devices instead of tying that into their SEDs (like cellphone triggers)? Why didn't Sam want his burns treated before they had sex? (It would have made him more comfortable.) How could they have sex at such a time, after such personal tragedies? (They'd have a lot of distracting thoughts, given what they had to do later that night and having just watched their friends die. I'd think it would be hard to get in the mood under such conditions.) Did everyone's last reincarnation push other newsouls out of the way again? Why did Ana wait until she was in her teens to let Sam know she'd been reborn? (Ok, I know the answer to this one, selfishness. She wanted him to prove he could find her in her new body, like the Masquerade. Because she needed him to prove that he could pick her out of a crowd, or else how would she know he really loved her?). What ultimately happened to Janan? He gave them all one last reincarnation and then ... leaves? He spent 1000 years in a prison to become a god and then lets his followers all abandon him?
Pros: interesting plot, fun characters
Cons: relationship waffling
This is book two of the Incarnate series, and as such this review contains spoilers for book one.
Some time has passed since Templedark consigned dozens of souls to a permanent death. Sam and Ana rest away from Heart for a time. A new gift and Menehem's notebooks indicate that Sylphs may be more intelligent than previously believed. Meanwhile, back in Heart, fears of more newsoul births and an inability to punish Menehem for his actions turns popular anger towards Ana.
I really enjoyed the plot in this book and the fact that things went in directions I did not predict. You learn answers to some of Ana's questions, which was great.
The ‘will they won't they' aspect of their relationship got frustrating, as after a year of being together Ana seemed to still get defensive a lot and misconstrue things easily, regardless of how open and loving Sam was. While I appreciated the question of whether it's appropriate for a 5000 year old soul to have a relationship with an 18 year old soul, that's a question that should have been addressed by Sam much, much earlier.
Despite their relationship woes, I love Sam and Ana. Ana remains passionate about helping other newsouls and discovering more about how she came to be.
As with the first book, it was a very quick and enjoyable read.
Pros: interesting characters, great premise, highly passionate characters
Cons: minimal world-building, highly passionate characters
The people of Heart have been reincarnated hundreds of times, some believe by the will of Janan. When Li and Menehem's child was not the reincarnation of Ciana, people feared what it meant for them. Eighteen years later, Ana wants to leave the cottage she was raised as a nosoul by her hateful mother and find answers regarding her birth in Heart. After a terrible night, she's rescued by Sam, who becomes her friend with the possibility of more.
I really liked Ana. I liked how conflicted she was, uncertain of the world after the physical and mental abuse she suffered under her mother. I liked that she constantly questioned Sam's motivations, constantly waiting for things to go bad. It showed real, persistent, trauma. I also liked that Sam's previous deaths bring their own form of trauma for him to overcome later in the book.
The premise, of people who all know each other because they've been reborn together over and over again, was great. Throw in the possibility that they could die and not return, and their fear of Ana and what she represents is understandable.
The characters - Ana in particular - were often very passionate about life. Towards the end this got to be a bit much for me. It's understandable in Ana, but the others are all old enough to be past the vagaries of first youth. While Sam's age (and subsequent hormones) could account for some of his issues, he should have had an easier time coming to a decision about what sort of relationship he wanted with Ana.
The world was pretty interesting, but not developed very much. The author lists several creatures that live in the world, but you only actually see two of them. And the way they're mentioned, always as a list, makes them feel more like window dressing than actual inhabitants of the world. Having said that, I greatly enjoyed what I learned but hope the later books explain more of the wider world.
This was a very quick read that kept me turning pages. And while the book ended up going in wildly different directions from what I'd expected, I really enjoyed it.
Pros: excellent world-building, interconnected plot, great characters
Cons:
Grappoli is invading more native territory, sending refugees fleeing to the city of their enemy, Bar-Selehm. But Bar-Selehm's politicians aren't sympathetic to the refugees' plight, and some believe the time to unite with their white brothers of Grappoli, at the expense of the black and brown lower classes of their own city, has arrived. When important military papers are stolen, a clue sends Anglet Sutonga to an exclusive club, where she investigates the connections of its members.
This is the second book set in this faux 19th Century South Africa. While you can read this without having read Steeplejack, characters are reintroduced without preamble, so you may find yourself confused by some of the relationships. The plot is self-contained and while the politics carry on from the previous book, it's easy to figure out what's happening in that respect. Some of the world-building assumes you've read Steeplejack, so there's little explanation of the Drowning and the racial divisions of the city, though those come up a lot in the story.
The world-building on the whole is excellent. Again, there's very little of the book happening outside the city, but the city itself affords lots of conflict. I'm impressed by how detailed and realistic the interconnectedness of everything is in the book.
I really like Anglet. She's young, passionate, and tries to do the right thing, even when knowing what the right thing to do is difficult. And with the racial and political tensions running through this book, she's often left unsure of why she feels like she does and whether her work for Willinghouse is achieving any good. I especially liked her confusion over how to best help the refugees, and why she felt a connection to their sorrows despite their differing circumstances.
I appreciated the introduction of a deaf character and the chance to see more of Bar-Selehm's society (high and otherwise). I liked the fact that characters had differing opinions on the political situation of the city.
Unfortunately I read the book in a disjointed manner, which made it hard for me to recollect who some of the players were. There are certain scenes that require a careful reading, as the cast is fairly large and some seemingly minor details become important later on.
The plot went in several disjointed directions as Anglet slowly figured out what was going on, pulling together for the climax.
I really enjoyed this book, and its discussion of racism, refugees, and colonialism is topical.
Pros: diverse cast, interesting plot
Cons: minimal world-building
Carina is a zeal addict, living her life plugged into her dreams where she slowly kills virtual people. When a former co-worker uploads coded packets of information into her brain that will help take down her previous employer, she's not sure she's capable of sobering up and not becoming a monster in the real world.
This book is set in the same world as the author's previous novel, False Hearts. While some characters overlap, Shattered Minds works perfectly on its own.
Carina's a fascinating character. Having information tied to her memories was a clever idea, and allowed for some great development. I was surprised by how much I liked her considering she had very little emotion, had constant urges to kill, and spent the first part of the book heavily addicted. But then, I also enjoyed seeing the world from Roz's point of view, and she's a pretty terrible person. Her scenes didn't make me relate to her at all, but sometime's its nice to read about bad guys who are truly evil.
The cast is pretty diverse with one character a native american trans man, which isn't something you read often. Dax was probably my favourite character, considerate, competent, cool under pressure.
I had mixed feelings about the romantic elements of the book. I liked the pairing, and the text makes it clear that the two find each other attractive. But given Carina's inability to feel anything other than pleasure at the thought of killing, I didn't really get the gut feeling that she was even capable of any kind of intimate relationship. I appreciated that things moved slowly, but there was one scene that felt like it happened too early and so didn't give the emotional satisfaction that it should have. At this point they knew each other better but still didn't have the emotional connection such a scene requires. Oddly enough, had the author waited a bit, there was a place where I think that would have fit better.
While I felt the author knew how this world worked, there were times when it would have helped to understand more of what makes Pacifica tick. Towards the end of the book there's a throwaway comment about the potential consequences of taking down Sudice, of how society could unravel because the company's tied into so many things. This would have been good to bring up earlier. In fact, the comment states that the group has discussed this issue, though the reader never sees any of these discussions. It's a failure of world-building because as a readier I didn't realize the full import of the company they want to bring down and that the Trust's actions might not be as black and white as they're being portrayed. Knowing what Sudice does, and how the world would be impacted would have added more depth and complexity to the characters, and the show how difficult the decision they're making really is.
The book is paced well so there's a good mix of action and down time. The mystery of what Roz is doing and how the Trust can take her down is quite entertaining, and there are a good number of twists to keep things interesting.
On the whole I enjoyed the book.
Pros: beautiful artwork, interesting story, great characters
Cons: short
Lady Mechanika hears of a strange murder case where kidnapped urchin boys were found murdered next to mechanical parts. She starts investigating, wondering if this case could lead to information about her own origins.
As with the previous volumes, this one stands alone, though there is a quick, non spoilery callback for the events of volume 2. It's only two issues, so the story is much shorter than those of the earlier graphic novels (and the price reflects that).
Once more the artwork is gorgeous. The characters have a fun mix of Victorian and steampunk fashions.The cast is widened with the addition of a detective inspector, who I suspect will show up in later volumes.
The cover gallery at the end has some nice pieces.
I'm loving this series.
Pros: gorgeous artwork, fast paced story, lots of women
Cons:
Lady Mechanika returns to London in time to witness the kidnapping of Lewis' niece. Seems the girl's grandfather is part of an African expedition uncovering a long lost underground city. And within that city is the tablet of destinies, rumoured to be a powerful weapon.
Once again the artwork is incredible. It's lush and detailed.
The story's fast paced, going from one crisis or revelation to another. I enjoyed that this book had several diverse locations, and peoples.
Lady Mechanika's a fantastic protagonist. I'm impressed with the number of women the series has introduced, and the great costumes they wear (some sexy, others practical).
I'm loving this series.
Pros: gorgeous artwork, interesting characters, good story
Cons:
Issue 0 is a prequel story that takes place about a year before the main comic. It features Lady Mechanika hunting a ‘demon' that's been killing children.
Issues 1-5 comprises a story about a young woman, found dead in a train station, who has similar mechanical arms to Lady Mechanika.
I LOVED the artwork. The colours are rich and bold, the backgrounds lush, and the characters vibrant.
Lady Mechanika is portrayed in a sexy fashion without showing much (or sometimes any) skin. I loved her costumes (particularly her Victorian style dresses), and the occasional steampunk elements of it. She's intelligent, no nonsense, and kickass.
The supporting cast are also well dressed and appropriately quirky. I enjoyed the fact that there's history between Lady Mechanika and the two lead antagonists.
The story was pretty interesting, though there was one scene where the antagonists had an expository conversation meant for the reader rather than each other.
This volume is self-contained, with a quick mention of what will begin the next volume.
Pros: conflicted characters, good world-building
Cons: not hard SF
Earth spent years forcing thousands of people to emigrate to other inhabitable worlds as the population grew out of control. Jamie Allenby was living on Soltaire, at the edge of inhabited space, when the plague came through. The survival rate of zero point zero zero zero one percent haunts her as she makes her way to the space port in hopes of finding other survivors. As others emerge, they head towards Earth, unsure of what they're looking for or how life will carry on.
I found Jamie an interesting character. In many ways she reminded me of Millicent, the protagonist in Mishell Baker's Borderline. She's not particularly likeable, but because you're seeing her thoughts and feelings (and occasional flashbacks), you understand why she's making the decisions she is, and why she has trouble letting people get close. Jamie slowly comes to understand what she's looking for, but I suspect some readers will find her constant questioning herself and where she's going with her life frustrating. I felt this frustration myself a time or two towards the end of the book, especially when she's trying to get others to join their group despite making it clear that she thinks people should do what they want and joining the group isn't what those people want to do.
Most of the supporting characters are conflicted too, not sure what this new world holds, whether it's better to return to the old way of doing things or hope for something new. Rena annoyed me, but I think she was supposed to. I appreciated the author including an autistic young man in with the main group of survivors.
I liked that different views of how the world should continue were offered by different groups. It didn't surprise me that societal classes would survive the apocalypse. One of the groups they encountered did surprise me though, with their adherence to an even older age.
Some sections of the book are designed to get you to think deeply about life: what it means, where humanity is headed, etc. This was undercut by Jamie's constant waffling though, never sure of what she wanted and feeling at one with the universe for a moment and then doubting the emotion the next.
The world-building was pretty good. Callan's history especially grounded the world for me, in all its cruelty.
This isn't hard SF. While there are lags for communication transmissions, there's no time dilation affecting space travel and it only takes a day or two to get between worlds, with no explanation of how the ship is navigating the distances so quickly. Because Jamie was constantly questioning her decisions, it made me wonder how things would have changed for her if moving from one planet to the next meant years or decades would have passed for those she left behind, so that there was no going back, no reconciliation. How would things have changed for her if these decisions were permanent once she left? Would she have been happier? Would she have stayed on Earth? On Alegria? Would she have found the personal space she needed some other way? Or would she still have ended up on Soltaire, conflicted about the decisions she'd made with her life?
It was an interesting debut. It posed some good questions and while it wasn't perfect, it kept me turning pages.
Pros: atmospheric, interesting characters, intriguing story
Cons: a little slow
No one knows what caused the Spill Zone, but its dangers are numerous. Addison supports herself and her younger sister by sneaking into her old hometown, now a quarantine zone, and selling the pictures she takes. She stays safe by obeying a set of rules. Now she's offered a large sum of money to bring something back from the zone, but it means breaking the rules...
This is the first volume and so mostly sets up the spill zone and the characters. It's a bit slow, but that's due to the many panelled atmospheric nature of the artwork. While the artwork wasn't entirely to my liking, it does embody the post-apocalyptic feel of the city and the creepy stuff going on inside it. It's also highly expressive, showing a lot of motion and emotion.
Addison's pretty interesting as a protagonist, gutsy if not terribly business savvy. Her obvious love for her sister shines through. I have to admit, I'm most intrigued by Vespertine, her sister's telepathic, snarky doll.
The story ends with several mysteries introduced and I'm very curious to see what happens next.
Pros: excellent worldbuilding, deftly woven alternate history, fun characters
Cons: lot of explanations of steampunk vehicles, antagonist gives an expository speech, albino antagonist
A major assassination has changed the world of 1860s Britain into one with mechanical flying and driving machines and genetically modified bird and dog messengers. Sir Richard Burton, the famous explorer, is called by the prime minister to become an agent of the crown and investigate two cases: werewolves kidnapping chimneysweeps and appearances of an entity called Spring Heeled Jack.
The melding of history and fantasy in this book is fantastic. The book ends with short biographies of the principle characters, but further research showed just how much research went into this book. I loved how the world has changed - adding both biological and mechanical developments. The use of language - especially given Spring Heeled Jack's unintelligible (to them) speech - and how they interpret his pronouncements, was quite convincing.
The ‘characters' were all pretty fun, and surprisingly bizarre considering they're mostly based on real people (which just shows that truth is stranger than fiction).
I personally found the longer descriptions of the steampunk technology kind of boring, but your mileage may vary.
There's a long section where you finally learn all about Spring Heeled Jack by way of the main antagonist telling it to a group of peers in a place where Burton can overhear it. Seems to me this story would have been told long ago, like when everyone joined together in the first place. In the author's defence, I'm not sure how else all of this information could have been relayed to Burton, though he seemed to figure out enough of what was going on that a full reveal to him wasn't really necessary, and readers could have kept the flashback scenes from ‘Jack's' point of view.
One of the antagonists is called an albino, though he isn't really one once you learn his background. It's annoying just in that albinos are often made into bad guys for no reason other than their looks.
On the whole this was an entertaining novel with a decent mystery. It's a cool period of history to examine and it's fascinating the changes one death can make.
Pros: fascinating world-building, interesting characters, twisting plot
Cons:
Neverfell was found around the age of five in the tunnels of Cheesemaster Grandible. Seven years later, a series of errors has her emerging into the wider world of Caverna and the mysterious Court that rules it. For in a world where Faces must be learned and lying is a fact of life, Neverfell's face can change expression with her emotions, and lying is beyond her skill.
The world of Caverna is fascinating. You're introduced to it - and all of its various workings - slowly, through Neverfell's eyes and experiences. While she's told early on that everyone lies and manipulates, her own trusting and trustworthy natures make it hard for her to protect herself from the plots of others. As the book progresses, you learn more about the world and the darknesses it's based on.
The plot takes a lot of turns I wasn't expecting, which was a real joy. Neverfell's a great character and her constant curiosity has her acting in unpredictable ways. She starts off hopelessly naive, but over the course of the book learns what society is like, and that not everyone she meets has her best interests in mind. The Kleptomancer is really fun, and I'd have loved seeing more of him and of the brilliantly insane cryptomancers.
This is a fun book, one that briefly touches on numerous discussion points, so it would make a great book club novel.
Pros: great characters, good attention to detail
Cons: limited fantasy elements
When Helen Young is given the news that her death is near, she performs a final duty for an old friend. In 1940 San Francisco, Loretta Haskel, an artist for lurid pulp covers, falls in love with another woman. Their lifestyle is illegal and complicated, and vibrant.
The characters are brilliant. They acknowledge some of the racial and sexual challenges of the day, focusing on Asian and lesbian. The women are all living their lives, trying to get by without getting into trouble with the law for being who they are. They're each quite different, though most of them are artists of some sort.
San Francisco is a wonderful setting. The book allows you to experience several parts of the city. There's a day at the World's Fair, Chinatown, various eateries, the fabulous view. The book also mentions the war a few times, and how that affects people. It's far enough away that the influence is minor, but it helped make the book feel grounded in history. I was impressed with the level of detail - enough so you can fully picture the city, but not so much you get bogged down in descriptions.
There's a faint inkling of magic in the book. It's used a few times in minor ways. If you're hoping for a lot of fantasy elements, this isn't for you. I was left with a few questions about the final piece of magic, but nothing that detracted from my enjoyment of the story as a whole.
I loved that the cover of the book is the final picture Haskel paints, and annoyed that it took me so long to figure that out.
One plot twist was fairly obvious, but on the whole I thought the book was beautifully written and evocative. As a novella it is on the short side, but it's the perfect length for the story being told. If you like historical fiction, San Francisco, or books that explore more diverse lifestyles, give it a go.
Pros: excellent characters, great world-building, variety of fights
Cons:
Pyrre has reached the final test for becoming a priestess of Ananshael. She must kill seven people in fourteen days. But her final target must be someone she loves above all others, and Pyrre has never known love. So she returns to the city of her birth and the man she once knew, hoping he'll be The One.
Pyrre appears as a side character in Staveley's Chronicle of the Unhewn Throne. This is a stand-alone novel where she - and her worship of the god of death - are in the forefront. While the previous books aren't necessary to enjoy this one, there are descriptions of Rassambur, the assassin's home base, in book three, Last Mortal Bond, which flesh out the city and the practice of Ananshael's priests.
Witnessing her trial are two priests, Kossal, an older man who speaks truth and has few cares for the world, and Ela, the woman he loves, who loves everybody and who's as graceful as she is deadly. Ela tries to teach Pyrre what love is, a conversation that involves as many knives as you'd expect from a duo of professional assassins.
There's a surprising amount of banter considering the premise of the book. I enjoyed Pyrre's attempts to understand her own emotions as she alternates between getting closer and further away from Ruc Lan Lac. Her plan is overly convoluted but has some fascinating consequences. I especially enjoyed the chapters dealing with the delta and life there.
The world-building was top notch, expanding an unexplored area of the world but tying it and its history into that of the previous books. The delta felt vibrant and the dangers - and how to deal with them - realistic. The local religion also had weight to it, practiced differently by the city folk and the delta people.
As expected, there are some fabulous fight scenes, against a surprising variety of people and things.
This was an excellent book.
Pros: brilliantly plotted, amazing world-building, excellent pacing, thought provoking
Cons: fundamentally disagreed with some of the philosophy, ending left me disappointed
Picking up immediately where Too Like the Lightning left off, Seven Surrenders details more of the actions of the heads of the seven hives, reveals the thief behind the seven-ten list, deals with the fall-out of the revelations that ended the first book, and paves the way for potential war.
I loved all of the politics, manipulation, and unclear morality of this book. This book has a LOT of political maneuvering and backroom dealings. It made me think about a lot of issues, even if my conclusions were different from those the book came to.
Mycroft remains an unreliable narrator at times, not always telling the truth and keeping certain things hidden until later. this helps with the pacing of the book, which I thought was great. The revelations come fast and hard, but enough is saved for the end to keep the reader guessing and turning pages quickly.
If the mix of sensual language and politics from the first book disturbed you, there are a few uncomfortable scenes in this book as well, mostly at the beginning.
One character is gendered as ‘it', which may upset readers. We are told the character chose that pronoun, but in addition to being a gender neutral term, it's also a term that reduces the person's humanity. Given the nature of the character, both of those may have been intentional repercussions of that choice.
There's a speech towards the end of the novel about gender that kind of irritated me. While I agreed with the ultimate point (or, at least understood where the character was going with the discussion), I'd understood this future to have done away with gendered pronouns as well as gendered clothing and expectations. And yet, this speech implied that children were still raised with the ideas that boys were more aggressive and girls more caring, etc, something I didn't get from the books themselves. But what annoyed me was the assertion that some traits code ‘female' and others ‘male' and if you get rid of those terms, it just makes everyone more ‘masculine' as if men aren't inherently capable of being kind or considerate despite the book's clear proof to the contrary (Carlyle, Bridger, etc. are men who obviously care about humanity, notwithstanding their being male).
The ending left me feeling unsatisfied. Yes, there are more books in the series which may overturn this, but with so many revelations I was expecting more resolution.
Pros: great characters, interesting mystery, some new spells and creatures
Cons:
Three years after the events of The Twilight Watch Anton Gorodetsky is sent to Scotland to help investigate the murder of the human son of a potential Russian other, by what appears to have been a vampire. It's quickly apparent that more's going on than murder, and that whoever's behind the murder isn't afraid to use humans as canon fodder.
This book refers fairly often to the events in the previous books in the series, so if you haven't read them if a while, a quick skim is in order.
As with the previous books this one is separated into three sections. It was cool seeing Anton work in different locales and dealing with new members of the watches. He's an interesting character and the supporting cast grows a bit in this book while bringing back several characters from the previous books.
The mystery surrounding the hole in the twilight and Merlin's spell kept me guessing even as other new spells were explained and used, and some new creatures - specifically different types of golems - show up. The book also had some Others using more technology with their magic, which was cool to see.
I enjoyed the book. This is my favourite urban fantasy series and I'm glad to be reading it again.
Pros: interesting mystery, varied characters, good pacing
Cons: lots of gore & disturbing descriptions
In a future where convicted criminals are lobotomized and have half their jaw removed a convicted serial killer halfhead has regained a sense of herself, over the mutilated body of the man she's just killed. Assistant Network Director William Hunter has nightmares about the last time he visited Sherman House, the multi-storied residence where he fought during the VR riots. He's not happy returning to Sherman House now, to investigate the second gruesome murder in the building that week. Something's not right with Sherman House, and Hunter's digging threatens to expose something that powerful people want kept quiet. Something involving the work done by a certain halfhead killer.
If you're squeamish, this is not the book for you. In many ways it reminded me of the original Robocop film, only without the black humour. There's a lot of blood, guts, and some truly disturbing descriptions of violence. Though, I will say that you don't get much graphic violence (ie, most of it is descriptions after the events have happened, rather than first person views of the violence itself). The characters all take quite a number of literal beatings. There's also mention of torture, but no descriptions.
The mystery is interesting. The halfhead's story is terrifying. William's a great character, and I enjoyed seeing him break the rules to get to the bottom of what was going on. I really liked Jo as well. She's spunky with a crazy fashion sense. Emily kept making me think of Emily Blunt, partly because of her name and partly because of her military kickass character in Edge of Tomorrow. Brian's accent caused me some issues, but I liked seeing him helping William out as a friend.
While I enjoyed aspects of the book, I don't think I'd reread it, simply because I had to work hard not to let any of the visual imagery give me nightmares. A few scenes were quite disturbing and I wouldn't want to revisit them. The ending alone was kind of terrifying. While this isn't technically a military SF book, there's enough military style action to please lovers of that sub-genre. Similarly if you like mysteries or serial killers, this might be for you.
Pros: fantastic mystery, suspenseful, interesting technology, diverse characters
Cons: a few continuity errors
When the six member crew of the starship Dormire all wake up in new clones, they're shocked to find several of them were murdered. Unsure of who to trust, knowing they're all convicted felons but not what each others' crimes were, they try to find answers for what happened in the 25 years of memories they've lost.
You're introduced to all six characters, plus their AI, all at once, so it's impressive how Lafferty keeps their voices unique and their personalities distinct. You jump around to everyone's POV, so this is important.
The story unfolds mostly linearly, with important historical background flashbacks as needed to forward the plot, learn more about the characters, and keep you guessing about what happened. I was impressed by how intricate the various stories were and how they eventually pulled together. The pacing is great, propelling you towards the ending.
I was also impressed by the treatment of Joanna's character. She was born with withered legs and uses a wheelchair and 2 prosthetic legs in the book. Her choice to retain this disability comes up in the book, and is handled well.
The technology and world-building were a lot of fun. There's a series of codicils governing the creation of clones, riots, anti-cloning sentiment, the generation ship, AI, mind hacking, and more.
I did notice two minor continuity errors, one where a character got up twice to program food, and another where two characters suddenly shift from talking in the theatre to talking in one of their rooms. Hiro got a little annoying at times, but even the characters in the book complained about that.
It's a fast paced book that kept me guessing and glued to the pages. Highly recommended.
Pros: diverse and multi-layered characters, great world-building, excellent storytelling
Cons: minor confusion at times
Five thirteen year old girls are chosen by the goddess to help fight the Grey, an entity created from terror, rage, and destruction. Now 25, Alex, Ria, Aiko, and Natalie help Selena prepare for her upcoming wedding. As the big day approaches, they reflect on their past as magical girls and wonder how long they'll have to keep fighting.
Hurricane Heels is a a collection of 5 interconnected stories. Each one is told from the point of view of a different girl.
This is a novel for adults who love magical girl stories like Sailor Moon, who are interested in what real life for such girls growing into women would look like. The author clearly explains why no one in the larger world knows what's going on in the fight between good and evil and how the girls heal after their battles. But these are women who swear, drink, go to a strip club (it's a bachelorette party), and hold day jobs around their monster battles.
I loved the juxtaposition of these young girls getting magical powers and being given decidedly earthy weapons. When you think of magical girls you think glittery magic weapons, light weight, deadly because of their magical attacks. But these girls get an ax, a chainsaw, double swords. There's no way to avoid the solid brutality of these as weapons and the death and gore of their battles against the Grey.
Each chapter begins with a black and white illustration of the girl whose point of view that chapter is from. Unlike the Sailor Moon characters, these aren't thin waifs. They've got some weight on them and some curves. They look like real women, chosen to do great things.
At one point I tried to see what the main thrust of each story was - love, power, etc. Each character has a colour, a different piece of transformation jewelry, and a primary weapon, surely they each have an attribute they embody as well. A few of them seem to on the surface, but when you consider each character - and each story - more carefully, these aren't simplistic portrayals. These are multi-layered characters who are scared of their new responsibilities and powers in different ways. They also try to hide their frailties from their friends, not realizing that they all have similar doubts. They fight because they need to, because the world needs them to. It's amazing how well you get to know each girl, despite how short the book is.
I did find the scene in Ria's story where she moved from the Philippines to the US a bit confusing. I had to read it twice to realize that's what happened. There was also a formatting issue in the first story. In two places necessary page breaks, showing where one scene ended and another began, were missing. Because each story jumps between places and times so often, the page breaks are needed to help the reader reorient themselves. It was very confusing going from the end of a fight scene to the girls grabbing a drink with no indication that the location or time had changed. It was even more confusing jumping from a post fight conversation to a strip club scene.
This is a brilliant book. If you like magical girl anime - and even if you just enjoy well told stories about women trying to find their places in the world while battling evil to save it - this book is for you.
Pros: excellent world-building, lots of action, complex characters and plot
Cons: minor irritants
Note: This is the third book in the series and as such my review contains spoilers for the earlier books. This is an excellent series. You can read my review of book 1 here.
It's been several months since the events in The Providence of Fire. Adare remains with Il Tornja in the North, protecting Annur from the barbarian Urghul. When a messenger from Kaden's republic arrives, asking for her to return to the capital as a puppet ruler, a series of events unfolds, allowing Il Tornja to pursue his true goal. Meanwhile the remains of Valyn's wing return to the Eyrie to find out what's happened there, while Kaden tries to untangle the mystery of gods walking the earth.
The first few chapters get you back up to speed with regards to what everyone's been up to the past few months. It's a bit disorienting, but things quickly get interesting as the intrigues pile up. There are a number of plots weaving around each other, getting ever more complicated as time goes on.
There's a fair amount of action, with descriptions of war, torture (limited), and a LOT of one on one or small group battles. The action is varied and never dull. In between, there's a fair bit of politics (mainly Adare) and philosophical questions (mainly Kaden).
One scene greatly confused me for a few pages until I finally figured out what was happening.
As with the other books the world-building is fantastic. We get to see more of the world, including learning more about the Skullsworn and their religious order.
The motivations of the characters are as complex as the plot. People make, question, and regret decisions. They act in own best interests based on their information of what's going on in the world. They lie to advantage and tell the truth when it suits them. They're infuriating at times, and completely understandable.
It's a great ending to an excellent series.
Pros: brilliant world-building, fascinating characters, thought-provoking
Cons:
Chrysoberyl of Dolomoth is a pyroscape artist with the Seven Stars. In order to improve her financial and artistic positions she agrees to become a carrier. Carriers play host to sentient microbial symbionts, visible to the host via their optic neuroports. Chrys' ‘people', the Eleutherians, call her the God of Mercy, but they don't always act in her best interests. And there are other strains of micros going around, ones that take over their hosts, turning them into vampires and drug addicts. These hosts eventually travel to the Slave World, a place no one ever returns from.
You're dropped into this complex world with no explanation, so it takes a few chapters to become familiar with all the terms, characters, and ideas. You do learn about the micros and how being a carrier works along with Chrys, but there's a lot outside of that to take in: Chrys' art, elves, sentients, simians, the Underworld, vampires, anti-simian groups, etc. The world is multi-layered and realistically complex.
The characters, both humanoid and micro, are quite fascinating. Chris must learn how to deal with the little people in her head and their demands on her time (for themselves and for the larger micro community as a whole) while also continuing with her own life (her art, lost friends, religious family, learning how to handle money, personal relationships).
The book does... meander a bit. While there are several linear plot threads, there are also a fair number of asides into complementary issues. The author examines different problems associated with being a host, and how different hosts treat their people. It also goes into how the hosts treat each other - both in the carrier community and outside of it. Then there's the inter-racial problems: simians and physician sentients face discrimination, elves believe their society is perfect and so ignore the real threat one of their members poses everyone, should micros have the same rights as carriers, etc.
I really enjoyed the book. It's fascinating seeing the different groups interact, and the micros are so much fun.
Pros: photos of many of the recipes, supplementary recipes, footnotes
Cons: some photos are dark or blurry
This is a translation of Dyets Dry Dinner (1599) by Mr. Henry Buttes, with a fair amount of added content by the author, Michelle Enzinas. Enzinas is a historical re-enactor and at the very end of the book gives a short description of the dinner party she threw following Buttes' dinner plan. The introduction gives information about Buttes and why he wrote the book, the manuscript itself, the breakdown and organization of the recipes, humour theory, etc. Each menu item has 7 pieces of information: choice (how to pick good/ripe ones), use (it's positive qualities), hurt (it's negative qualities), preparation and correction (how to eat the item, which is sometimes the only ‘recipe' given), degree (where it falls with regard to humour theory), season, age and constitution (when to eat the item and who benefits best from it), and finally story for table-talk (etymology, often with some sexual humour, designed to entertain the guests during the feast). At the bottom of most pages are the footnotes, with translation and vocabulary aids. At the back of the book are references, a glossary, and two appendixes, one with foods sorted by humour and degree, and one with supplementary pie crust recipes.
Buttes doesn't always have many recipes included (or any in a few cases), and some of his ‘recipes' are really just advice on cooking/preparation methods, rather than something we'd consider a recipe, so the author decided to supplement his recipes with some taken from eleven other cookbooks from the same period. It was a great decision and enhances the book.
I couldn't find a photography credit, which leads me to believe that the author also did the photography. It was great seeing what a lot of the recipes look like and the photographer had an artistic bent. However, some of the photos are quite dark (like the lemony mutton steaks photo on pg 306), and some are blurry due to camera jiggle and low light conditions. It's a real shame that this is the case, but on the whole the photographs are helpful.
I loved that there were some comfort food recipes, like warm milk & honey.
As with other historical cookbooks, there were a lot of ... unique flavour combinations (note, these might taste great, but sound unusual to modern readers). Buttes also uses interesting categorizations: salt for example is categorized as a sauce, rather than a spice, and the herbs category includes vegetables.
While the author did a great job with the footnotes, giving translations and vocabulary definitions, there were a few instances when Latin was left untranslated (as with the first line of the prayer on pg 41).
I tried the stewed leeks in honey recipe and there are several others I wouldn't mind attempting when the fruits or vegetables required are in season. On the whole though, the book is more of a historical curiosity than full of recipes I'd want to prepare and eat.
I've looked through a few historical cookbooks and thought this one was well put together. There are a good number of recipes included. If you're interested in what people ate in Elizabethan England, this is a great volume.