| 3.2 | - | |
| 3.92 | - | |
| 3.86 | - | |
| 3.66 | - | |
Murderbot Diaries, Vol. 1: All Systems Red, Artificial Condition | 0 | - | |
Relic - Douglas Preston
- Lincoln Child
| 3.87 | - | |
The Wren in the Holly Library | 3.43 | - | |
| 3.31 | - | |
| 3.6 | - | |
The Cat Who Went to Heaven | 3.58 | 4.5 | |
Bad Blood: Secrets and Lies in a Silicon Valley Startup | 4.42 | - | |
The Zombie Survival Guide: Complete Protection from the Living Dead | 3.3 | 3.5 | |
The Hitchhiker's Guide to the Galaxy | 4.24 | 4.5 | |
Quantifying the User Experience: Practical Statistics for User Research | 0 | - | |
Cultural Resource Laws and Practice | 4 | 4 | |
A Theory of Fun for Game Design | 3.87 | - | |
Game Usability: Advancing the Player Experience - Katherine Isbister
- Noah Schaffer
| 0 | - | |
| 4.02 | - | |
How To Be A Games User Researcher: Run better playtests, reveal usability and UX issues, and make videogames better | 5 | 5 | |
| 3.75 | - | |
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation | 3.78 | - | |
| 4.16 | 4.5 | |
| 3.85 | - | |
| 4 | - | |
| 0 | 3 | |
On Monsters: An Unnatural History of Our Worst Fears | 2.33 | - | |
| 3.88 | - | |
Don't Make Me Think, Revisited | 4.12 | - | |
The Art of Game Design: A Book of Lenses, Third Edition | 3.4 | - | |
| 4.15 | - | |
The Design of Everyday Things | 4.24 | - | |
Quackery: A Brief History of the Worst Ways to Cure Everything | 3.58 | - | |
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design | 4 | 4 | |
Gideon the Ninth - Tamsyn Muir
- Jelena Katić Živanović (Translator)
| 4.09 | - | |
The Norton anthology of English literature | 3.8 | - | |
The Secret Science of Games | 3 | - | |
The Victorian Book of the Dead | 0 | - | |
A History of Archaeological Thought | 4 | - | |
Monsters in America: Our Historical Obsession with the Hideous and the Haunting | 0 | - | |
Just Enough Research: Second Edition | 0 | - | |
The Works: The Industrial Architecture of the United States | 0 | - | |
Uncommon Ground: Archaeology and Early African America, 1650-1800 | 0 | - | |
| 0 | - | |
The Renaissance in Europe | 0 | - | |
Western Europe in the Middle Ages: 300-1475 - Sidney Painter
- Brian Tierney
| 0 | - | |
Modern Crochet: Patterns and Designs for the Minimalist Maker | 0 | - | |
A Playful Production Process: For Game Designers | 0 | - | |
| 3.55 | - | |
| 3 | - | |
| 3.29 | - | |
| 3.75 | - | |
| 4.03 | - | |
| 3.67 | - | |
| 3.75 | 5 | |
| 4.05 | - | |
The Dead Take the A Train - Richard Kadrey
- Cassandra Khaw
| 0 | - | |
| 4.44 | - | |
The Ultimate Hitchhiker's Guide: Five Complete Novels and One Story | 4.41 | 4.5 | |
In Small Things Forgotten: An Archaeology of Early American Life | 4 | 4 | |
| 0 | 4 | |
Extracting Appalachia: Images of the Consolidation Coal Company, 1910–1945 | 4 | 4 | |
A Tale of Two Colonies: What Really Happened in Virginia and Bermuda? | 0 | 3 | |
Without Buddha I Could Not be a Christian | 0 | 3 | |
A Guide to the Artifacts of Colonial America | 0 | 5 | |
| 4 | 4 | |
| 3.98 | 3 | |
The Historian's Craft: Reflections on the Nature and Uses of History and the Techniques and Methods of Those Who Write It. - Marc Bloch
- Peter Putnam (Translator)
| 4 | 4 | |
A History of Anthropological Theory, Third Edition - Paul A. Erickson
- Liam D. Murphy
| 4 | 4 | |
From Reliable Sources: An Introduction to Historical Methodology - Martha C. Howell
- Walter Prevenier
| 0 | 4 | |
The Ancient Maya, 6th Edition | 4 | 4 | |
| 0 | 4 | |
Defying Empire: Trading with the Enemy in Colonial New York | 0 | 3 | |
Doing Historical Archaeology: Exercises Using Documentary, Oral, and Material Evidence - Russell J. Barber
- Russell J. Barbar
| 0 | 4 | |
| 3.83 | 4 | |
| 3.83 | 5 | |
| 3.25 | 4 | |
| 4.05 | 5 | |
Tithe: A Modern Faerie Tale | 3.28 | 4 | |
| 5 | 5 | |
World War Z: An Oral History of the Zombie War | 3.9 | 3 | |
The Walking Dead, Volume 1: Days Gone Bye | 4.02 | 4 | |
| 3.59 | 3 | |
| 3.57 | - | |
| 3.83 | - | |
The Man in the High Castle | 3.47 | - | |
| 3.88 | 5 | |
| 3.9 | 3 | |
The Moon is a Harsh Mistress | 3.82 | 5 | |
The Left Hand of Darkness | 4.06 | 4 | |
| 4.21 | 4 | |
Guns, Germs, and Steel: The Fates of Human Societies | 3.85 | 3 | |
| 3.62 | 2 | |
Do Androids Dream of Electric Sheep? | 3.94 | - | |
| 4 | 4.5 | |
Where Late the Sweet Birds Sang | 3.44 | 4 | |