| 4.5 | - | |
![Cover 4](https://assets.hardcover.app/static/covers/cover5.png) INSPIRED INSPIRED : HOW TO CREATE TECH PRODUCTS CUSTOMERS LOVE 2/E | 0 | - | |
Product Management in Practice: A Real-World Guide to the Key Connective Role of the 21st Century | 4.67 | - | |
| 0 | - | |
Inspired: How to Create Tech Products Customers Love | 3.95 | - | |
| 0 | - | |
![Cover 2](https://assets.hardcover.app/static/covers/cover3.png) Focus Focus: The ASML way - Inside the power struggle over the most complex machine on earth | 0 | - | |
Culture Won: How Culture Propelled Arm from Start-up to Global Technology Phenomenon | 0 | - | |
Total Competition: Lessons in Strategy from Formula One | 3.71 | - | |
Reentry: SpaceX, Elon Musk, and the Reusable Rockets that Launched a Second Space Age | 4 | - | |
Chip War: The Fight for the World's Most Critical Technology | 4.21 | - | |
| 3 | - | |
Building a Second Brain: A Proven Method to Organize Your Digital Life and Unlock Your Creative Potential | 3.76 | - | |
Alan Sugar: The Amstrad Story | 0 | - | |
Escaping Gravity: My Quest to Transform NASA and Launch a New Space Age | 2.67 | - | |
Extreme Programming Explained: Embrace Change | 4.31 | - | |
Business Adventures: Twelve Classic Tales from the World of Wall Street | 4 | - | |
Black Edge: Inside Information, Dirty Money, and the Quest to Bring Down the Most Wanted Man on Wall Street | 4.2 | - | |
Beautiful World, Where Are You | 3.55 | - | |
| 3.58 | - | |
Atomic Habits: An Easy and Proven Way to Build Good Habits and Break Bad Ones | 4.2 | - | |
Androids: The Team That Built the Android Operating System | 3.75 | - | |
| 4.23 | 5 | |
Toyota Culture: The Heart and Soul of the Toyota Way | 0 | - | |
Idea Flow: How to Measure the PAIN in Software Development | 0 | - | |
| 4.17 | - | |
| 4.44 | - | |
Moonbound: Apollo 11 and the Dream of Spaceflight | 4.5 | - | |
| 4.15 | 5 | |
The Space Barons : Elon Musk, Jeff Bezos, and the Quest to Colonize the Cosmos | 3.67 | 5 | |
| 0 | 5 | |
The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win - Gene Kim
- Kevin Behr
- George Spafford
| 4.15 | - | |
| 3.67 | 3 | |
| 4.33 | - | |
| 4.24 | - | |
Sony Design: Making Modern | 0 | 5 | |
Made in Japan: Akio Morita and Sony - Akio Morita
- Edwin M. Reingold
- Mitsuko Shimomura
| 4 | - | |
Commodore: The Final Years | 0 | 4 | |
| 3.33 | - | |
| 4.76 | - | |
The Accidental Further Adventures of the Hundred-Year-Old Man - Jonas Jonasson
- Rachel Willson-Broyles
| 3.8 | - | |
| 3.5 | - | |
| 3.93 | 4 | |
| 0 | 5 | |
Show Stopper!: The Breakneck Race to Create Windows NT and the Next Generation at Microsoft | 4 | 4 | |
| 4.15 | 5 | |
| 0 | 5 | |
Taming HAL: Designing Interfaces Beyond 2001 | 0 | - | |
Scrum: The Art of Doing Twice the Work in Half the Time | 3.97 | 4 | |
The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers | 4.11 | - | |
| 3.89 | - | |
The 1-Page Marketing Plan | 3.5 | - | |
| 3.38 | 2 | |
Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs | 3.75 | 3 | |
| 0 | - | |
Bad Blood: Secrets and Lies in a Silicon Valley Startup | 4.42 | 5 | |
Web Typography: A handbook for designing beautiful and effective responsive typography | 0 | - | |
The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex, and Information Appliances Are the Solution | 0 | - | |
Sony vs Samsung: The Inside Story of the Electronics Giants' Battle For Global Supremacy | 0 | 4 | |
Make: Electronics: Learning Through Discovery | 5 | - | |
The art of electronics - Paul Horowitz
- Winfield Hill
| 4.5 | - | |
Never Split the Difference: Negotiating As If Your Life Depended On It | 4.33 | - | |
| 4 | - | |
| 0 | - | |
Mobile Usability: How Nokia Changed the Face of the Mobile Phone - Christian Lindholm
- Turkka Keinonen
- Harri Kiljander
| 0 | 4 | |
Last Hope Island : Britain, Occupied Europe, and the Brotherhood That Helped Turn the Tide of War | 5 | - | |
Hue 1968 : A Turning Point of the American War in Vietnam | 4.5 | - | |
| 3.72 | - | |
| 4 | 5 | |
Boo Hoo - Ernst Malmsten
- Erik Portanger
- Charles Drazin
| 0 | 5 | |
| 4.2 | - | |
The Five Dysfunctions of a Team: A Leadership Fable | 3.98 | - | |
Hit Refresh: The Quest to Rediscover Microsoft's Soul and Imagine a Better Future for Everyone - Satya Nadella
- Greg Shaw
- Jill Tracie Nichols
| 3.07 | - | |
| 3.29 | - | |
So Good They Can't Ignore You | 3.96 | - | |
Extreme Ownership: How U.S. Navy SEALs Lead and Win | 3.98 | - | |
Discipline Equals Freedom: Field Manual | 3.67 | - | |
Churchill, Hitler, and "The Unnecessary War": How Britain Lost Its Empire and the West Lost the World | 0 | - | |
Commodore: The Amiga Years | 0 | 5 | |
On the Edge: The Spectacular Rise and Fall of Commodore | 4 | 5 | |
Moon Shot : The Inside Story of America's Race to the Moon - Alan Shepard
- Deke Slayton
- Jay Barbree
| 0 | - | |
| 4.11 | - | |
Software for Your Head: Core Protocols for Creating and Maintaining Shared Vision - Jim McCarthy
- Michele McCarthy
| 0 | - | |
The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life | 3.58 | - | |
Apollo 8: The Thrilling Story of the First Mission to the Moon | 4.58 | 5 | |
| 4.19 | - | |
| 4 | 5 | |
| 3 | 5 | |
| 3.39 | 3 | |
Fire in the Valley: The Making of The Personal Computer - Paul Freiberger
- Michael Swaine
| 3 | - | |
Twentieth-Century Pattern Design | 0 | - | |
| 4.75 | - | |
| 3.71 | - | |
Don't Make Me Think, Revisited | 4.12 | 5 | |
| 0 | - | |
| 3.5 | - | |
Learning to Breathe Fire: The Rise of CrossFit and the Primal Future of Fitness | 4 | 5 | |
![Cover 3](https://assets.hardcover.app/static/covers/cover4.png) Inside Intel Inside Intel: Andy Grove and the Rise of the World's Most Powerful Chip Company | 0 | - | |
Running Lean: Iterate from Plan A to a Plan That Works | 4.06 | - | |
About Face 3 - Alan Cooper
- Robert Reimann
- David Cronin
| 3.75 | 5 | |