#2 | 4.13 | |
#3 | 0 | |
#4 | 4.34 | |
#5 | 3.33 | |
#6 | 4.24 | |
#7 | 5 | |
#8 | 4.03 | |
#9 | 4.5 | |
#10 | 4.67 | |
#11 | 4.71 | |
#12 | 4.67 | |
#13 | 0 | |
#14 | 0 | |
#15 | 3.98 | |
#16 | 0 | |
#17 | The Psychology of Computer Programming The Psychology of Computer Programming
| 4 |
#18 | 0 | |
#19 | 4 | |
#20 | 5 | |
#21 | 4.08 | |
#22 | 3.83 | |
#23 | Game Engine Design and Implementation Game Engine Design and Implementation
| 0 |
#24 | Foundations of Game Engine Development, Volume 1 Foundations of Game Engine Development, Volume 1: Mathematics
| 0 |
#25 | AI for Game Developers AI for Game Developers: Creating Intelligent Behavior in Games
| 0 |
#26 | Mastering Rust Mastering Rust
| 0 |
#27 | 3.5 | |
#28 | 5 | |
#29 | 4.4 | |
#30 | 4.25 | |
#31 | 4.27 | |
#32 | 4.11 | |
#33 | 2.5 | |
#34 | 4.18 | |
#35 | 2.67 | |
#36 | 4.71 | |
#37 | Programming Rust Programming Rust: Fast, Safe Systems Development
| 4.5 |
#38 | 500 Lines or Less 500 Lines or Less
| 0 |
#40 | 0 | |
#41 | 0 | |
#42 | 4.33 | |
#43 | 0 | |
#44 | 4.36 | |
#45 | Designing Data-Intensive Applications Designing Data-Intensive Applications
| 0 |