Clean Architecture: A Craftsman's Guide to Software Structure and Design | 4.17 |
Design Patterns - Erich Gamma
- Ralph Johnson
- John Vlissides
- Richard Helm
| 4.03 |
| 4.03 |
| 3.73 |
Team Topologies - Manuel Pais
- Matthew Skelton
| 4.38 |
Thinking in systems : a primer | 4.21 |
| 4 |
| 4.07 |
Impact Mapping Impact Mapping: Making a Big Impact with Software Products and Projects | 3.33 |
Software Design Decoded - Marian Petre
- Andre Van Der Hoek
| 4 |