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CVS Pocket Reference
Physics
Java How to Program
Slide rule for the mariner
Fundamentals of Electric Waves
An Introduction to Analog and Digital Communications
Antenna Theory and Design
Rocket Propulsion Elements
Numerical mathematics and computing
An Introduction to Discrete Mathematics and Its Applications
Data Structure Techniques
A Guide to LATEX
UNIX in a Nutshell
Quantum Mechanics
Essential Mathematics for Games and Interactive Applications
An Introduction to C++ and Numerical Methods
Algorithms
Learning SIMULINK 5
Learning Matlab 6.5, 13th Release
Algebra a Modern Approach
Probability and Random Processes for Electrical Engineering
Calculus
Essentials of Probability
Advanced Digital Camera Techniques
TCP/IP and related protocols
Sams Teach Yourself Beginning Programming in 24 Hours
3D Graphics Programming
Feedback Control of Dynamic Systems
Scientific Computing
Digital Circuits and Microprocessors
Compact Numerical Methods for Computers
Computer Graphics
Xml
Modula-2
Microprocessor Systems Design
Circuit Analysis
Phased Array Antennas
Web Content Management
Mac OS X Panther for Unix Geeks
Open Source Linux? Web Programming
Protecting Networks With Satan
Evil Geniuses in a Nutshell
NO BULL
Power Graphics Using Turbo C
Handbook of Applied Mathematics for Engineers and Scientists
Linux Socket Programming
PHP Essentials
Large Scale Component Based Development
Mono Kick Start
Learning Perl/Tk
Introduction to Wavelets and Wavelet Transforms
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