| 1831 |
Half-Real: Video Games between Real Rules and Fictional Worlds | 2005 |
Debugging Game History: A Critical Lexicon | |
| 2019 |
| 2020 |
| 2019 |
| 2020 |
The Ministry for the Future | 2020 |
| 2020 |
| 2020 |
 NoEstimates NoEstimates: How To Measure Project Progress Without Estimating | |
Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration | 2001 |
| 1989 |
| 2018 |
| |
| 1992 |
Advanced Game Design: A Systems Approach | |
| 2002 |
The Cambridge Handbook of Intelligence | |
| |
The Cambridge Handbook of Artificial Intelligence | 2011 |
Game Mechanics - Ernest Adams
- Joris Dormans
| 2012 |
Character Development and Storytelling for Games | 2004 |
| 2007 |
Creating Emotion in Games: The Craft and Art of Emotioneering | 2003 |
Rules of Play - Katie Salen
- Eric Zimmerman
| 2003 |
| |
| 2018 |
| 2017 |
Sid Meier's Memoir!: A Life in Computer Games | 2020 |
What Video Games Have to Teach Us About Learning and Literacy | 2003 |
Online Game Pioneers at Work | 2014 |
| 2018 |
| 2016 |
| 1894 |
Frankenstein: The 1818 Text | 181 |
| 1901 |
| 2014 |
| 2002 |
| 19 |
Gideon the Ninth - Tamsyn Muir
- Jelena Katić Živanović (Translator)
| 2019 |
| 1974 |
| 2016 |
| 1996 |
| 2011 |
| 2000 |
| 2015 |
The Mote in God's Eye - Larry Niven
- Jerry Pournelle
| 1974 |
| 2000 |
| 2013 |
| 1978 |
| 1969 |
| 1998 |
This Is How You Lose the Time War - Amal El-Mohtar
- Max Gladstone
| 2019 |
| 1959 |
| 1979 |
| 2018 |
Do Androids Dream of Electric Sheep? | 1968 |
| 1973 |
The Paper Menagerie and Other Stories | 2001 |
| 2010 |
| 2014 |
| 2014 |
Doomsday Book - Connie Willis
- Rafael Marín Trechera (Translator)
| 1992 |
| 1985 |
Stranger in a Strange Land | 1961 |
| 2014 |
| 1970 |
| 2018 |
Live Work Work Work Die: A Journey into the Savage Heart of Silicon Valley | 2018 |
| 2019 |
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made | 2017 |
Game On!: Video Game History from Pong and Pac-Man to Mario, Minecraft, and More | 2016 |
| 1984 |
| 1975 |
| 2020 |
The Myth of Sisyphus and Other Essays - Albert Camus
- Justin O'Brien (Translator)
| 197 |
The Fall - Albert Camus
- Justin O'Brien (Translator)
- يارا شعاع (Translator)
| 1917 |
New Moon - Ian McDonald
- Wojciech M. Próchniewicz (Translator)
| 2015 |
| 1995 |
| 1997 |
| 1987 |
| 2019 |
The Velvet Rope Economy: How Inequality Became Big Business | 2020 |
| 2014 |
| 2017 |
| 1968 |
| 2015 |
| 1979 |
| 2008 |
Flights - Olga Tokarczuk
- Jennifer Croft (Translator)
| 2007 |
| 2019 |
Atomic Habits: An Easy and Proven Way to Build Good Habits and Break Bad Ones | 2016 |
Kobold Guide to Board Game Design | 2011 |
Modernist Cuisine - Nathan Myhrvold
- Chris Young
- Maxime Bilet
| 2010 |
The Art of Game Design: A Book of Lenses | 2008 |
| 2017 |
| 2017 |
The Narrow Corridor: States, Societies, and the Fate of Liberty - Daron Acemoğlu
- James A. Robinson
| 2019 |
| 1958 |