| 4.15 | - | |
How to Raise Kids Who Aren't Assholes: Science-Based Strategies for Better Parenting--from Tots to Teens | 5 | - | |
The beginning of infinity explanations that transform the world | 4.1 | - | |
The Rational Optimist: How Prosperity Evolves | 3.77 | - | |
| 4.34 | - | |
Four Thousand Weeks: Time Management for Mortals | 4.18 | - | |
Debt: The First 5,000 Years | 4.17 | - | |
| 4.05 | - | |
| 0 | - | |
Poor Charlie's Almanack: The Wit and Wisdom of Charles T. Munger | 4.11 | - | |
One Up On Wall Street - Peter Lynch
- John Rothchild
| 4.56 | - | |
A Random Walk Down Wall Street | 4.22 | - | |
You Can Be a Stock Market Genius: Uncover the Secret Hiding Places of Stock Market Profits | 3.5 | - | |
Common Stocks and Uncommon Profits and Other Writings | 4.2 | - | |
The Little Book of Common Sense Investing | 3.91 | - | |
The Millionaire Next Door | 3.65 | - | |
Devil Take the Hindmost: A History of Financial Speculation | 0 | - | |
How a second grader beats Wall Street | 0 | - | |
Your Money and Your Brain | 0 | - | |
All About Asset Allocation | 0 | - | |
| 0 | - | |
1Q84 - Haruki Murakami
- Jay Rubin (Translator)
- Philip Gabriel
| 3.66 | - | |
Upskill: 21 Keys to Professional Growth | 0 | - | |
How to Fail: Everything I’ve Ever Learned From Things Going Wrong | 3.25 | - | |
| 4.29 | - | |
| 3.25 | - | |
How to Be Less Stupid About Race | 4.6 | - | |
| 4.18 | - | |
Are We Human? Notes on an Archaeology of Design - Beatriz Colomina
- Mark Wigley
| 2 | - | |
| 0 | - | |
| 3.83 | - | |
Race after Technology Abolitionist Tools for the New Jim Code | 4.6 | - | |
| 4.21 | - | |
The Visual Display of Quantitative Information | 4.45 | - | |
| 3.77 | - | |
Invisible Women: Data Bias in a World Designed for Men | 4.3 | - | |
| 4.5 | - | |
The Information: A History, a Theory, a Flood | 4.24 | - | |
| 3.6 | - | |
The Death and Life of Great American Cities | 4.04 | - | |
| 3.5 | - | |
User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play - Cliff Kuang
- Robert Fabricant
| 3.88 | - | |
| 4 | - | |
The Artist's Way: A Spiritual Path to Higher Creativity | 3.8 | - | |
| 3.98 | - | |
New Dark Age: Technology and the End of the Future | 3.95 | - | |
The Wall Street Journal Guide to Information Graphics: The Dos and Don'ts of Presenting Data, Facts, and Figures | 4 | - | |
Mindful Design: How and Why to Make Design Decisions for the Good of Those Using Your Product | 5 | - | |
The Score Takes Care of Itself: My Philosophy of Leadership - Bill Walsh
- Steve Jamison
- Craig Walsh
| 4.29 | - | |
Introducing EventStorming | 0 | - | |
| 4 | - | |
The Jobs to Be Done Playbook | 4 | - | |
How to Make Sense of Any Mess: Information Architecture for Everybody | 3.11 | - | |
| 3.78 | - | |
Continuous Discovery Habits | 4.44 | - | |
| 4.5 | - | |
Practical Design Discovery | 3 | - | |
Lean UX: Applying Lean Principles to Improve User Experience | 4 | - | |
Several Short Sentences About Writing | 4.37 | - | |
| 4.38 | - | |
| 4 | - | |
| 4 | - | |
Understanding Comics: The Invisible Art | 4.28 | - | |
Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered | 4.11 | - | |
Laws of UX: Using Psychology to Design Better Products & Services | 4.71 | - | |
Design for Cognitive Bias | 4 | - | |
On the Shortness of Life - Seneca
- Charles Desmond Nuttall Costa (Translator)
| 4.17 | - | |
The Enchiridion & Discourses of Epictetus | 0 | - | |
Meditations - Marcus Aurelius
- Martin Hammond (Translator)
| 4.18 | - | |
Stoic Philosophy of Seneca Essays and Letters | 0 | - | |
Writing Is Designing: Words and the User Experience - Michael J. Metts
- Andy Welfle
| 5 | - | |
What Can a Body Do?: How We Meet the Built World | 4.4 | - | |
A Web for Everyone: Designing Accessible User Experiences - Sarah Horton
- Whitney Quesenbery
| 0 | - | |
| 4.33 | - | |
Org Design for Design Orgs: Building and Managing In-House Design Teams - Peter Merholz
- Kristin Skinner
| 0 | - | |
Subliminal: How Your Unconscious Mind Rules Your Behavior | 3.84 | - | |
| 2.75 | - | |
Seven and a Half Lessons about the Brain | 4.08 | - | |
Humankind: A Hopeful History | 4.15 | - | |
Getting to Yes: Negotiating Agreement Without Giving In - Roger Fisher
- William Ury
- Bruce Patton
| 3.71 | - | |
| 0 | - | |
Upstream: The Quest to Solve Problems Before They Happen | 4.09 | - | |
| 4 | - | |
Fix This Next: Pinpoint and Solve Your Company's Biggest Problem | 5 | - | |
The Biggest Bluff: How I Learned to Pay Attention, Master Myself, and Win | 4.13 | - | |
| 4 | - | |
| 3.5 | - | |
| 3.83 | - | |
Engaged: Designing for Behavior Change | 0 | - | |
Why Fish Don't Exist: A Story of Loss, Love, and the Hidden Order of Life | 4.07 | - | |
No B.S. Price Strategy - Dan S. Kennedy
- Jason Marrs
| 0 | - | |
Enlightenment Now: The Case for Reason, Science, Humanism, and Progress | 4.05 | - | |
| 4.75 | - | |
Descartes' Error: Emotion, Reason and the Human Brain | 3.88 | - | |
| 3.8 | - | |
The Pocket Universal Principles of Design: 150 Essential Tools for Architects, Artists, Designers, Developers, Engineers, Inventors, and Makers | 0 | - | |
Brain Rules: 12 Principles for Surviving and Thriving at Work, Home, and School | 3.71 | - | |
| 3.33 | - | |
Data Visualization Handbook - Juuso Koponen
- Jonatam Hildén
| 0 | - | |
| 3.86 | - | |