| 0 | 0 reads |
The Art of The Last of Us | 4.25 | 7 reads |
| 0 | 1 read |
| 2.4 | 9 reads |
| 4.18 | 15 reads |
| 3.94 | 14 reads |
| 4.18 | 203 reads |
| 4.4 | 23 reads |
| 4 | 17 reads |
The Art of Clean Up: Life Made Neat and Tidy | 3.5 | 2 reads |
Architectural Intelligence | 0 | 1 read |
| 0 | 0 reads |
Design For A Living World | 0 | 1 read |
| 0 | 1 read |
The Visual Display of Quantitative Information | 4.45 | 40 reads |
Sun, wind & light : architectural design strategies - G.Z. Brown
- Mark DeKay
- D. Barbhaya
| 0 | 1 read |
| 0 | 1 read |
Information Design: Research and Practice | 0 | 1 read |
The Bullet Journal Method: Track the Past, Order the Present, Design the Future | 4.05 | 120 reads |
| 4 | 2 reads |
| 3.78 | 14 reads |
Playfair's Commercial and Political Atlas and Statistical Breviary | 0 | 1 read |
Wabi-sabi for Artists, Designers, Poets & Philosophers | 4 | 17 reads |
| 3.75 | 6 reads |
| 5 | 4 reads |
| 0 | 1 read |
| 0 | 2 reads |
The World of Charles and Ray Eames - Su Blackwell
- Catherine Ince
- Lotte Johnson
| 0 | 1 read |
An Architectural Approach to Level Design | 0 | 1 read |
Vintage Type and Graphics | 0 | 1 read |
Type. A Visual History of Typefaces & Graphic Styles - Alston W. Purvis
- Jan Tholenaar
| 0 | 1 read |
Art as Therapy - Alain de Botton
- John Armstrong
| 4.5 | 3 reads |
| 0 | 1 read |
| 0 | 1 read |
Simplified Design of Building Structures | 0 | 1 read |
| 0 | 1 read |
| 0 | 1 read |
Information Design as Principled Action | 3 | 1 read |
A Designer's Research Manual - Jenn Visocky O'Grady
- Ken Visocky O'Grady
| 4 | 1 read |
Making and Breaking the Grid: A Graphic Design Layout Workshop | 3.5 | 3 reads |
Dear Data - Giorgia Lupi
- Stefanie Posavec
| 3.75 | 6 reads |
| 0 | 2 reads |
Heating, Cooling, Lighting: Design Methods for Architects | 0 | 1 read |
Folding Techniques for Designers | 0 | 1 read |
Inside Paragraphs: typographic fundamentals | 4 | 1 read |
| 4 | 1 read |
| 3 | 1 read |
Interactive Data Visualization for the Web | 3.5 | 3 reads |
| 0 | 0 reads |
| 0 | 1 read |
Designer Drafting and Visualizing for the Entertainment World - Patricia Woodbridge
- Hal Tine
| 0 | 1 read |
Drawing Basics and Video Game Art | 0 | 1 read |
| 0 | 1 read |
Werner's Nomenclature of Colours | 0 | 1 read |
| 4 | 3 reads |
Designing Data Visualizations - Noah Iliinsky
- Julie Steele
| 0 | 0 reads |
Alive Character Design: For Games, Animation and Film: For Games, Animation & Film | 0 | 0 reads |
| 0 | 1 read |
Generative Design - Benedikt Groß
- Hartmut Bohnacker
- Julia Laub
- Claudius Lazzeroni
| 0 | 1 read |
Alexander Girard: A Designer's Universe | 0 | 1 read |
| 4.69 | 18 reads |
| 0 | 1 read |
| 0 | 0 reads |
Practical Color Combinations | 0 | 1 read |
| 0 | 1 read |