For decades, artists and scientists in the field of digital media have been working on developing their own specialized language of content and form. Today we see that not only the sciences but also different varieties of pop culture and the culture of everyday life have long since assumed the culturally formative and socially relevant role that was once played by the fine arts. How art can once again make a significant impact upon a mediatized and digitized world, and how it occupies new locations such as the Internet through the use of revised strategies and with a new understanding of self is demonstrated every year by the submissions to the Prix Ars Electronica, the leading international competition for cyberarts. This book presents the selection of the best of 2,400 entered works. Book jacket.
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