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Sent on a quest by a shady nobleman, Gerome the Gnome (yes, he knows) and his ragtag group of adventurers, put together by force rather than friendship, set out to free the city of Elderstay from the demon currently holding it hostage. Seems simple, right? Guess again - this journey will be anything but easy.
This book is cosy in the weirdest way. It feels like you're playing D&D with friends, and with a chaotic DM that wants to keep you guessing the entire time. By the end of the book you feel like you've been in the story as a participant, not just someone who's reading the story.
I can't wait to see what happens next in the saga, and I know I. Ribbon will deliver time and time again as it progresses.