Overthrow: America's Century of Regime Change is a bit of mixed bag, a piece of journalism that was better received by its contemporaries than it has a right to be by the modern reader. This is a not-quite comprehensive overview of US interventionist actions that resulted in regime change starting with Hawaii (1893) and concluding with the invasions of Iraq and Afghanistan (2003). While still a critical piece this trades away a lot of the nuance and depth surrounding these subjects for the sake of accessibility.

Overthrow is more of an introductory text than anything else: the prose is exceptionally clear, well paced and easy to understand. Read this for the names, the dates, and a basic understanding of the motivations behind why our country raises its sword. I'll give Kinzer credit because he's generally evenhanded and calls the play correctly when it comes to the "why", naming the big 2 motivations clearly: capitalist interest and missionary/paternalist racism. For nearly 150 years the US opinion of much of the rest world has been that it is uncivilized and in desperate need of democracy and high yield explosives; that is the main take away here. He correctly points out that in most cases of US intervention we have overthrown governments that had principals similar to ours and replaced them with autocratic regimes that made us less safe in the long run, those changes made to serve the purposes of capital and not the people.

However, the closer he gets to contemporary events, the less reliable the commentary. Generally this is true of most things as they are divorced from hindsight and the facts get obscured by the fog of war. In the case of Overthrow, it means Kinzer is unwilling to totally criticize US overreach in Iraq and does not contemplate theoretical alternatives to the status quo (going as far as to suggest military rule of Afghanistan). This text is deeply guilty of oversimplifying geopolitics, (which is admittedly a grossly complex subject) leading the reader to make many systemic assumptions about the way the world works which go largely unchallenged. In the interest of tying up each chapter with a bow, Kinzer provides summaries and counterfactuals that I'll generously describe as shallow and un-nuanced. A common thread across the whole book is that some interventions were worth it, taking sides without really explaining why or how he arrived at his conclusions.

There is one major sticking point that needs to be addressed: the complicity of American press and media conglomerates in all of these events. A true ironic chord is struck as Kinzer takes time to highlight the role of propagandist journalism in much of the Latin American coups of the 20th century while personally participating in that same system in his professional journalistic career. It's plain that Kinzer wants to support some of the interventions mentioned in this book, and that carries over to his more modern reporting on current imperialist interventions (Syria, Ukraine) for the NYT. He has written extensive pieces that defend practices/abuses perpetrated by all manner of autocrats- at a minimum he is guilty of lacking skepticism in his coverage. Whether he sides with Washington, or Moscow, or Damascus he does take sides in the press, and he does it at the behest of a media conglomerate which profits from upholding the status quo. As in the case of the US occupation of Nicaragua the media's choices of topics and issues, the unquestioned premises on which that coverage rests remains in the hands of corporate interests and are constrained to reinforce the state's ideology.

If you don't know why Hawaii is a state, or that Puerto Ricans are U.S. citizens then this is a book you should read, but I don't recommend that anyone stop here, particularly if they are interested in the subject of imperialism or US covert actions.

Contains spoilers

The Gamesman imagines a society organized around “The Game,” a system that promises transcendence to its victor while withholding any clear account of how victory is achieved. This dystopia is tightly controlled and resource-scarce, its comforts hoarded by a social elite. The majority live dull, constrained lives, their only sanctioned diversions being participation in the Game and state-regulated teleportational travel.

The novel follows a man who is both competitor and administrator, enforcing rules he does not fully understand while striving for rewards he cannot verify. Though the mechanics remain opaque, the Game appears as a series of tests, intellectual, physical, procedural, administered by players who have themselves opted in. Above them stands the elusive Game Master, the final arbiter of rules that are never fully disclosed.

What little the reader gleans of the Game’s structure, and the reverence with which it is discussed, echoes religious liturgy. The protagonist’s faith in the Game is absolute; he believes not only that it is just, but that he will ultimately win. Yet during play he encounters a secret that destabilizes this faith and exposes the fragility of the system’s promises.

The Game is less a competition than a total structure. It defines social mobility, aspiration, and meaning itself, even as no one can clearly articulate what victory entails. Replacing both divine judgment and bureaucratic authority, it is equal parts Kafka’s The Trial and Borges’ The Lottery in Babylon. It is not something one plays; it is the condition of existence.

I have to talk about the sexual ineptitude that recurs throughout Malzberg’s work here. It is, in fact, his most recognizable signature, and in The Gamesman it fuses seamlessly with his critique of systems. He threads sexual anxiety through the novel with deliberate discomfort. Yet here it is not provocation for its own sake. The protagonist’s ineptitude mirrors his spiritual condition. He is adept at navigating procedures but incapable of unmediated connection. Where the Game promises transcendence through evaluation, sex exposes him to judgment without rubric or appeal. Relationships are first treated as leverage within advancement, and only when he relinquishes that calculus does genuine contact emerge. The final sexual encounter reads not as conquest but as fragile recognition, an encounter momentarily outside the Game. Whether this marks progress within the Game or exists outside it remains unresolved, and that ambiguity is precisely the point.

In this sense, The Gamesman exemplifies what I've coined as Malzberg’s anti–science fiction. Where the genre often celebrates expansion and spectacle, he offers contraction and recursion. His futures are bureaucratic rather than visionary. Advancement is paperwork. Transcendence is a rumor. He writes anxiety with forensic clarity, the dread of scrutiny, the suspicion that the rules are arbitrary, the fear that aspiration itself has been proceduralized.

For readers weary of recycled galactic empires and reheated mythologies of expansion, Malzberg’s work functions as a bracing palate cleanser. He offers no spectacle to hide behind, no sentimental reassurance disguised as futurism. His work strips away the genre’s pageantry and leaves the skeleton exposed. The result is not comforting, but it is clarifying.

Such work has never been commercially successful. Malzberg offers no heroic arc, no redemptive overthrow, no unveiling that restores coherence. His protagonists do not break the system; they absorb it. The rewards are intellectual rather than escapist, and the emotional register is deliberately uneasy. It should track, then, that Malzberg remains a largely underground figure, and that The Gamesman is unlikely to appear on lists of essential dystopias. Yet its refusal of catharsis is precisely what gives it staying power.

The Gamesman does not resolve so much as persist. The promise of transcendence remains intact, even as its substance dissolves. The Game endures because belief endures. And that endurance is what lingers with the reader. Malzberg leaves us with a finely tuned anxiety that continues to reverberate, a quiet suspicion that the systems we trust may require nothing more than our participation to sustain themselves.

I'll keep this short. I don't think you're supposed to like this book, and if you find yourself relating to any of its characters, especially if you're in your 30s, that should be a wake-up call. Time to move to Alaska and start a new life.

Reading this book is like anesthetizing yourself, like peering into Nietzsche's abyss, it erodes you. I'd say that I hated it completely, but I deeply appreciate the craft and quality. It takes real skill to make something so souless, the fact that I couldn't put it down until its pointless conclusion is another point in its favor.

Apparently, this resonated with 80s kids- it was a bestseller and the beach read of 1985, its cover peeking out from the BOGG bag of the chicest of the chic (maybe they didn't have BOGG bags back then). I find that illustration to be a perfect encapsulation of what the book is, it's a time capsule - something from the malformed youth for the malformed youth.

It does exactly what it was intended to do- a total commitment to concept, and I like the book for that artistic commitment, I just didn't like its actual substance.

*This book has nothing to do with the Severance TV show on Apple TV. Everyone I mentioned this book to assumed it was the basis for the show, as did I when I originally added it to my list; it's not.

This Severance is about the apocalypse, and who doesn't love a good apocalypse book? I know I can always make time to contemplate the end of the species. Severance subscribes to the Last of Us hypothesis that it'll be a fungal pandemic that zombifies the planet. Where this differs from every other zombie apocalypse is that these zombies are horribly mundane-typified not by the rage filled rushes of 28 Days Later, but rather the mechanical repetitions of a saleswoman folding and unfolding the same tattered sweaters inside a crumbling Juicy Couture, of a housewife endlessly setting and clearing a rotted meal from the dinner table. There's a very odd blurring of the lines between the survivors and the fetid automatons that populate the deserted suburbia the survivors ritualistically and methodically lurk through.

Candace Chen, our protagonist and pre-Apocalypse worker bee, narrates her life and the collapse of civilization from the proverbial front row. So absorbed in the anesthesia of routine, Candice manages to work her pointless office job through a pandemic and the collapse of social order, commuting (and eventually blogging) her way through an ever bleaker and decaying New York City.

The narrative unfolds in jumps across time from the pre- to the post apocalyptic present, in which Candice and a small group of survivors work their way west to Chicago. All the while, Candice's narration manages to focus on the inane details of her job as a bible production assistant, her relationships, and her mother's insistence on proper skin care. Buried in these innocuous details lurk incredibly foreboding visuals and a bleak reflection on the horror of the mundane. I might not be selling it quite right, but all of these innocuous details and humdrum narration unsuspectingly build towards an absolute anxiety-attack-inducing climax. I won't say more, suffice to say I don't think this would have hit as hard having not lived through the COVID pandemic.

What really struck me was just how terribly mundane (there i've said it three times) this vision of the end of the world is; it's horribly depressing to think that about a ruined world that's a hollow and meaningless echo of our normal one. It really begs the question of whether or not we aren't living in our own small apocolypses as we work through the daily routine of our regular lives. The line that separates the zombies cylicng through in the worn in grooves of their former lives and our own life's routine and rituals is razor-thin. The dread existential. Thankfully, the novel manages to end on a somewhat hopeful note.

I thought this was brilliant; a complete sleeper in its construction and terrific in execution. That does mean that it puts you out a little far on the limb, there are necessarily some boring chapters to wade through (but who knows ymmv, it's all pretty relatable)