| 0 | - | |
Your Head is a Houseboat: A Chaotic Guide to Mental Clarity | 4.5 | - | |
The Antidote: Happiness for People Who Can't Stand Positive Thinking | 3.79 | - | |
| 4 | - | |
Help!: How to Be Slightly Happier, Slightly More Successful and Get a Bit More Done | 4.5 | - | |
Four Thousand Weeks: Time Management for Mortals | 4.26 | - | |
| 4 | 4 | |
| 4.13 | - | |
Cultish: The Language of Fanaticism | 3.87 | - | |
13 Things Mentally Strong People Don't Do | 3.57 | - | |
| 0 | - | |
| 0 | - | |
| 0 | - | |
The Long Game: How to Be a Long-Term Thinker in a Short-Term World | 3.6 | - | |
| 2 | 2 | |
Chatter: The Voice in Our Head, Why It Matters, and How to Harness It | 4.02 | - | |
| 0 | - | |
The Premonition: A Pandemic Story | 4.34 | 4 | |
Under a White Sky: The Nature of the Future | 4.44 | - | |
Fuzz: When Nature Breaks the Law | 3.84 | 4 | |
The Anthropocene Reviewed | 4.4 | - | |
Lifespan: Why We Age—and Why We Don't Have To | 4.41 | 5 | |
Make Your Kid A Money Genius (Even If You're Not): A Parents' Guide for Kids 3 to 23 | 4 | - | |
The Code of the Extraordinary Mind | 4.5 | - | |
| 4 | - | |
| 4.3 | - | |
| 3.89 | 5 | |
| 0 | - | |
| 3.22 | - | |
| 3.4 | - | |
Noise - Olivier Sibony
- Cass R. Sunstein
- Daniel Kahneman
| 3.36 | - | |
The Signal and the Noise: Why So Many Predictions Fail - But Some Don't | 4.06 | - | |
Nobody Knows What They're Doing: The 10 Secrets All Artists Should Know | 5 | - | |
The Little Black Book of Design | 3 | - | |
| 3.84 | 5 | |
| 4.45 | 5 | |
| 5 | 5 | |
| 4.5 | - | |
Manifesto for a Moral Revolution: Practices to Build a Better World | 0 | - | |
How the South Won the Civil War | 3.67 | 5 | |
| 0 | - | |
| 0 | - | |
The power of pull - John Hagel III
- John Hagel
- John Seely Brown
- Lang Davison
| 0 | - | |
The Only Sustainable Edge - John Hagel III
- John Seely Brown
| 0 | - | |
E-Learning and the Science of Instruction - Ruth Colvin Clark
- Richard E. Mayer
| 5 | 5 | |
Presenting Data Effectively | 0 | - | |
| 3 | - | |
Confessions of a Public Speaker | 4.33 | 4 | |
| 3.86 | - | |
Neuroscience for Learning and Development | 0 | - | |
Make It Stick: The Science of Successful Learning - Peter C. Brown
- Henry L. Roediger III
- Mark A. McDaniel
| 4.1 | 5 | |
| 3.75 | 5 | |
Nobody Wants to Read Your Sh*t | 3.89 | 5 | |
100 Things Every Designer Needs to Know about People | 4 | 5 | |
The Undoing Project: A Friendship That Changed Our Minds | 4.05 | - | |
Tools of Titans: The Tactics, Routines, and Habits of Billionaires, Icons, and World-Class Performers | 3.94 | - | |
| 5 | 5 | |
| 5 | 5 | |
| 5 | 5 | |
Social media for trainers | 5 | 5 | |
Analyzing Performance Problems | 5 | 5 | |
| 5 | 5 | |
Job Aids and Performance Support - Allison Rossett
- Lisa Schafer
| 0 | - | |
| 0 | - | |
Performance Consulting - Dana Gaines Robinson
- James C. Robinson
| 5 | 5 | |
Performance Consulting - Dana Gaines Robinson
- James C. Robinson
- Jack J. Phillips
- Patricia Pulliam Phillips
- Dick Handshaw
| 5 | 5 | |
| 0 | - | |
Better Than Bullet Points | 5 | 5 | |
The User's Manual For The Brain, Powerpoint Overview - Bob G. Bodenhamer
- L. Michael Hall
| 0 | - | |
Why Most PowerPoint Presentations Suck | 0 | - | |
How to Get People to Do Stuff | 0 | - | |
Organizations Don't Tweet, People Do: A Manager's Guide to the Social Web | 0 | - | |
How People Learn - National Research Council
| 0 | - | |
Beyond Bullet Points: Using Microsoft PowerPoint to Create Presentations that Inform, Motivate, and Inspire | 4 | 4 | |
Building the Learning Organization | 0 | - | |
| 0 | - | |
Spark Joy - Marie Kondo
- Cathy Hirano (Translator)
| 3.6 | - | |
The Cognitive Style of PowerPoint | 5 | - | |
How to Wow with PowerPoint - Richard Harrington
- Scott Rekdal
| 0 | - | |
| 0 | - | |
| 3.51 | - | |
What Every Manager Should Know about Training | 5 | 5 | |
Design for How People Learn | 4.5 | 5 | |
Essentials of Online Course Design: A Standards-Based Guide - Marjorie Vai
- Kristen Sosulski
| 0 | - | |
Using Social Media in the Classroom: A Best Practice Guide | 0 | - | |
| 4.22 | 5 | |
| 3.97 | - | |
| 3.67 | 4 | |
Nothing to Envy: Ordinary Lives in North Korea | 4.48 | - | |
| 3.5 | - | |
| 3.97 | 5 | |
e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning | 5 | 5 | |
| 3.2 | 3 | |
| 0 | - | |
Trends and Issues in Instructional Design and Technology | 3 | 3 | |
| 0 | - | |
| 0 | - | |
Creating a Learning Culture: Strategy, Technology, and Practice | 0 | - | |
Cognitive Surplus: How Technology Makes Consumers into Collaborators | 3.44 | 4 | |
Designing Successful E-Learning | 4 | 4 | |