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Deep beneath the oceans of Ghyran, in kingdoms forgotten by gods and time and overlooked by the ravages of Chaos, the Idoneth Deepkin endure in bitter solitude. However, the Jade Throne of Briomdar sits empty, its long isolation threatened as never before in its history. The Everqueen’s warsong awakens the forests of both land and sea and everywhere the diseased knights of Nurgle fight to the last foetid breath for the verdant Realm they claim as theirs. But, for Prince Lurien this time of peril is one ripe with opportunity. It will take every drop of wit, guile, and treachery the prince has to overcome not only the myriad foes of the Idoneth, but his fellow Deepkin as well.
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There were too many strange names, which I couldn't connect to anything, that made me space out parts of the plot.
I also kept forgetting they're underwater due to elves having no physical characteristics to back that up. No gills, no fins, no finger webbing. Some of them are blind, but that's unrelated to water and doesn't seem to be an impairment.
So for a big portion of the book, whenever someone “moved forward” I'd imagine them walking instead of swimming. I think the language should've been adjusted to showcase their submersion a bit more obviously. Same goes for words like “forest”. I forgot to visualize it as kelp.
Another reviewer said they had issues with physics and logistics of this sea world and yeah I can see that too. A lot of it seems to work purely based on magic and I didn't really expect so much pure high fantasy in a 40k universe. My bad, I guess?
The audiobook narrator was excellent. And I found the idea of Sea Elves and their underwater society pretty cool. Story was a bit basic on paper, but writing was definitely professional.
Overall, for a big-game-franchise type of book, it was pretty good. I'd read more.
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1 released bookWarhammer Age of Sigmar is a 53-book series first released in 2015 with contributions by Phil Kelly, John French, and 21 others.