Ratings140
Average rating3.8
This originally appeared at The Irresponsible Reader.
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REASONS I HAVE DIED:
The emperor of the wasteland wanted to make an example of my mother, and started with me.
One of my mother’s boyfriends wanted to cover up what he did to me.
I was born addicted and my lungs didn’t develop.
I was born addicted and my brain didn’t develop.
I was left alone, and a stranger came along.
The runners came for a neighbor, and I was in the way.
The runners came for my mother, and I was in the way.
The runners came for my mother’s boyfriend, and I was in the way.
The runners came for no one, serving nothing at all but chaos and fear, and I was what they found.
Sometimes, I was just forgotten in the shed where she kept me while she worked or spun out, and in the length of her high and the heat of the sun I fell asleep alone and hungry and forever.
REASONS I HAVE LIVED:
I don’t know, but there are eight.
(that’s how you end a first chapter!)
I read this to take part in Shared Stories Bookstore’s Sci-Fi Book Club—I’ve never been to a Book Club before, I’m looking forward to doing so again. But that’s not what I’m going to talk about here—but I need to say that some of what I’m going to say about this book has either been shaped/informed by or directly stolen from someone at that meeting. I won’t share their names, because I didn’t get permission, but I wanted it out there that the smarter things I say here comes from them.
This is tricky for a few reasons, some of which I really can’t get into. In a sense there are four stories* in this book and each resolves (pretty much) before the next launches. So obviously, I can’t get into the latter stories. But the first one or two I can sketch out a little bit…
* This is stolen from our discussion leader.
In a pretty distant future world—following some sort of environmental collapse (and maybe some military-induced collapse, but mostly environmental) the world is covered in city-states (that’s actually a guess, we know almost nothing about the rest of the world). There’s a city called Wiley City—which is pretty much everything you think of when you think of a futuristic city—shiny buildings, cool tech, and whatnot. Outside the City is another settlement, called Ashtown. Ashtown is where the poor, the unwanted, the criminal classes live. There are also people who live outside Ashtown and in (or at least spend time in), called Ruralites—who are a strictly religious group and it seems most of the people of Ashtown are (at least nominally) dependent upon their efforts.
Travel between parallel universes is now possible. Maybe for just the residents of one Earth, anyway. The catch is, you cannot travel to a universe in which you exist—and it doesn’t go well for the person entering a world they exist in. This makes the ideal candidate someone on the fringes of society—those who are most likely to live a dangerous life or a life with inadequate resources, so they might die early from natural causes. The more realities that you’re dead in, the more you can travel on behalf of the corporate entity that runs the multiverse technology.
Enter Cara, a resident of Ashtown, who is dead on 372 of the worlds that humans can travel to. She’s largely keeping her head down, just trying to make it through the next few years without losing her job—which will result in her being removed from Wiley City—if she can last long enough, she’ll become a citizen and she can then relax a little. She cuts loose a little in the worlds she visits, but lives a pretty careful life on “Earth Zero.”
She receives word that she’s been assigned to a new world—yet one more version of her has died. When she gets there, things start to go wrong and she really can’t complete her mission. She can, however, by her mere presence, act as a catalyst for some big changes in the leadership of that world’s Ashtown and Wiley City. This will end up having some ramifications on Earth Zero—and maybe elsewhere, too.
This is one of those books that’s filled with all sorts of cool sci-fi technology—especially the traveling between universes, but it’s not limited to that. And Johnson gives us no Asimov-esque explanations for it. Zip. Zilch. Nada. I’ve already given you almost all of the details you’re going to get about the science behind the travel between universes.
And yet, it works. I’d hoped for a little more detail, but I wasn’t bothered by its lack. In fact, I cared so much about Cara and what she was doing—and the people she was surrounded by in the various Earths she went to, I didn’t stop to think about the tech. And when I did…it didn’t matter, really.
It’s there, it does what it’s intended to do. That’s all you need to know.
We get more of this, really, than the science behind the traveling and other tools they have in Wiley City.
The Ruralites have a hybrid religion with features of Christianity (that’s obvious) and Buddhism (I needed someone to help me see that) and some other things accumulated over the centuries. It’s pretty strict and regimented—but there’s grace and mercy, too.
There’s a burial scene—including a good part of the rituals used. It’s very detailed and tells you as much about the religion as it does the people taking part in it. It is so well done, that you almost want to see more people killed so Johnson will describe it again.*
* Sure, you can just re-read that part. But if she writes it again, she might include new details.
There’s also a superstition—if it’s not a full-blown mini-religion—that has developed among those who travel between worlds. It’s not endorsed by, or encouraged by, the company—but it’s pervasive and has a hold on those travelers. They will tell you there’s a presence, a person of some sort, governing the travel. Someone they can feel and sense between the worlds.
Our culture currently likes to pit science vs. religion/spirituality/whatever. There is no such division for Cara and most (if not all) of the people she knows. They exist side-by-side, informing actions and morality each in their own way.
This is such a good idea for Johnson to introduce and her execution of it—and explanation of both sets of beliefs are just great. We don’t get a creed or even a full idea about the religious tenants of the Ruralites—but we see enough to believe that such a creed exists.
In short, this is really just a stunning book. The back of the book promises “surprise twists” and yeah, there are some, but the book is about more than a twist or five, as skillfully as Johnson executes them. As someone at the book club said, you think the main story is about to wrap up but there’s a whole bunch of more pages to left. None of the storylines feel rushed nor do they feel stretched out. There’s one mini-arc you might want more time in, but that’s just because it’s so pleasant (and given the rest of the book, pleasant is nice).
Cara is a wonderfully complex character. When we meet her, she seems fully realized—like one of those characters that’s going to remain largely the same person at the end of the novel as she was at the beginning. But that’s not it at all—she goes through a great period of personal growth, of changing the way she sees the world and people in it. Her motivations behind her choices on Earth Zero get pushed to the limit, and she is going to be faced with some major changes in that reality (as well as others).
I don’t want to overlook the other characters…at least some versions of them. There are some truly despicable characters (one’s despicable on every world we see him on, one is despicable—vile actually—on most worlds—which makes it hard on the other to accept him (for Cara and the reader)). There’s an evil mastermind who is pretty chilling. There’s some criminal types who show more honor than anyone else in the book. There are some characters that are likable, admirable, and even loveable (depending on the world). It’s a rich, rich world full of wonderful people (that you meet several versions of).
I need to talk about the prose, and yet I don’t know how to adequately express how much I was blown away by it. You could almost open up to any random page and find something worthy of quoting, of meditating on, or marinating in. Johnson has this ability to take a benign, everyday, or plain sentence and turn on a dime and make it bleak, gutting, or even hopeful (that’s the less-popular option.) Cara does have some grit to her, she is a wiseacre. The book isn’t a doom and gloom, I frequently smiled. But her world is a harsh one, particularly outside the walls of Wiley City, and Johnson’s language reflects that.
Apparently, there’s a sequel. It didn’t feel like the first in a series—and can absolutely be read as a stand-alone. This is one of the best written books I’ve read this year—and the story is really compelling. With twists you won’t be able to guess most things that happen over the course of the novel. It’s a very SF novel, but it’s also the kind of SF that people who aren’t super-into SF can get into (like one person at the book club). I’m at the point where I’m just running in circles—so I’ll shut up, you go get the book. Deal?