The Art of Game Design: A Book of Lenses |
Theory of Fun for Game Design |
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# |
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made |
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture |
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World |
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Game Wizards: The Epic Battle for Dungeons & Dragons |
Press Reset: Ruin and Recovery in the Video Game Industry |
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Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms - Geoffrey Engelstein
- Isaac Shalev
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Persuasive games : the expressive power of videogames |
Man, Play and Games - Roger Caillois
- Meyer Barash (Translator)
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How Games Move Us: Emotion by Design |
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Critical Hits: Writers Playing Video Games |