| 4.05 |
| 0 |
Non Violent Communication A Language of Life | 4.2 |
| 3.8 |
| 0 |
Getting Real - Jason Fried
- Matthew Linderman
- Heinemeier David Hansson
| 4.09 |
The Artist's Way: A Spiritual Path to Higher Creativity | 3.8 |
Moonwalking with Einstein | 3.79 |
Wabi-sabi for Artists, Designers, Poets & Philosophers | 4 |
| 3.98 |
| 4 |
Helping People Change: Coaching with Compassion for Lifelong Learning and Growth - Richard E. Boyatzis
- Melvin L. Smith
- Ellen Van Oosten
| 0 |
To Live - Yu Hua
- Michael Berry (Translator)
- 余华
| 4.14 |
The Great Mental Models: General Thinking Concepts | 3.71 |
The Artist as Culture Producer: Living and Sustaining a Creative Life | 0 |
| 4.3 |
Give and Take: A Revolutionary Approach to Success | 3.98 |
| 3.85 |
| 3.57 |
| 3.67 |
| 3.88 |
| 3 |
Creating Web Animations: Bringing Your UIs to Life | 0 |
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences | 0 |
Atomic Habits: An Easy and Proven Way to Build Good Habits and Break Bad Ones | 4.2 |
No Hard Feelings: The Secret Power of Embracing Emotions at Work - Liz Fosslien
- Mollie West Duffy
| 4.25 |
The Courage to Be Disliked: The Japanese Phenomenon That Shows You How to Change Your Life and Achieve Real Happiness - Ichiro Kishimi
- Fumitake Koga
| 3.97 |
| 4 |
Stress-Proof: The Scientific Solution to Protect Your Brain and Body--And Be More Resilient Every Day | 3 |
How Games Move Us: Emotion by Design | 4 |
Phá Tan Sự Ngụy Biện - M. Neil Browne
- Stuart M. Keeley
| 4 |
Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences | 4.5 |
Theory of Fun for Game Design | 4 |
| 0 |
The Art of Game Design: A Book of Lenses | 3.4 |
Art of Doing Science and Engineering | 4.4 |
Ultralearning: Accelerate Your Career, Master Hard Skills and Outsmart the Competition | 4.04 |
The Self-Driven Child: The Science and Sense of Giving Your Kids More Control Over Their Lives - William Stixrud
- Ned Johnson
| 4.33 |
Hold On to Your Kids: Why Parents Need to Matter More Than Peers | 5 |
| 3.83 |
| 4 |
| 4.5 |
The Question Book: What Makes You Tick? - Mikael Krogerus
- Roman Tschäppeler
| 2 |
Making Habits, Breaking Habits: Why We Do Things, Why We Don't, and How to Make Any Change Stick | 4 |
Unworthy: How to Stop Hating Yourself | 0 |
Your Inner Critic Is a Big Jerk: And Other Truths About Being Creative | 4.5 |
Collaborative Intelligence: Thinking with People Who Think Differently - Dawna Markova
- Angie McArthur
| 5 |
SPA Design and Architecture: Understanding Single Page Web Applications | 0 |
| 4 |
![Cover 8](https://assets.hardcover.app/static/covers/cover9.png) Mastering Fear Mastering Fear: A Navy SEAL's Guide - Brandon Webb
- John David Mann
| 0 |
| 4.26 |
Rules of Play - Katie Salen
- Eric Zimmerman
| 4 |
The Age of Surveillance Capitalism | 3.8 |
| 0 |
SVG Animations: From Common UX Implementations to Complex Responsive Animation | 0 |
The History of Western Philosophy | 3.97 |
| 0 |
The Science of Self-Learning | 4.25 |
| 3 |
Surfaces and Essences - Douglas Hofstadter
- Emmanuel Sander
| 4 |
| 3.75 |
100 Things Every Designer Needs to Know about People | 3.92 |